feat:2.6.1增加 数物对应 和 根据颜色画图形

This commit is contained in:
R524809
2025-12-23 13:35:19 +08:00
parent 9b6a0a26cc
commit 20496c3cc8
28 changed files with 940 additions and 277 deletions
@@ -0,0 +1,13 @@
{
"navigationBarTitleText": "根据颜色画图形",
"navigationBarBackgroundColor": "#FFD719",
"homeButton": true,
"backgroundColor": "#F6F6F6",
"enablePullDownRefresh": false,
"usingComponents": {
"toy-button": "../../ui/button/button",
"share-guide-popup": "../../components/share-guide-popup/share-guide-popup",
"math-bottom-buttons": "../../components/math-bottom-buttons/math-bottom-buttons",
"draw-ad": "../../components/draw-ad/draw-ad"
}
}
@@ -0,0 +1,132 @@
import ColorShapeMatchDraw from '../shared/service/colorShapeMatchDraw';
import { createFocusPage } from '../shared/common/focusPageMixin';
import { ColorShapeMatchData } from '../shared/service/colorShapeMatchDraw';
import { SHAPE_SYMBOL_SHAPES } from '../shared/shapes/shapeSymbolShapes';
import { getRandomUniqueNumberColors } from '../../constants/colors';
createFocusPage({
canvas: null as Canvas | null,
ctx: null as RenderingContext | null,
boxHeight: 0,
boxWidth: 0,
drawService: null as ColorShapeMatchDraw | null,
gridData: null as ColorShapeMatchData | null,
data: {
pageTitle: '根据颜色画图形',
functionId: '',
hasContent: false,
showShareDialog: false,
},
onLoad(options: { id?: string }) {
const functionId = options.id || 'color-shape-match';
this.setData({
functionId,
});
this.initPageInfo(functionId, '根据颜色画图形');
},
onReady() {
this.initCanvas({
createDrawService: (
canvas: Canvas,
ctx: RenderingContext,
options?: Record<string, any>,
) => {
return new ColorShapeMatchDraw(canvas, ctx, options);
},
drawServiceOptions: {
title: this.data.pageTitle,
subTitle: '根据颜色画出对应的图形',
functionId: this.data.functionId,
},
onCanvasReady: () => {
// 初始随机生成
this.onRandom();
},
});
},
/**
* 绘制Canvas内容
*/
async drawCanvas() {
if (!this.ctx || !this.drawService || !this.gridData) {
return;
}
try {
await this.drawService.draw(this.gridData);
this.setData({ hasContent: true });
} catch (error) {
console.error('绘制失败:', error);
this.setData({ hasContent: false });
}
},
/**
* 随机生成
*/
onRandom() {
// 从所有图形中随机选择4个
const shapes = [...SHAPE_SYMBOL_SHAPES].filter(
(shape) => shape.id !== 'cross',
);
const selectedShapes = shapes
.sort(() => Math.random() - 0.5)
.slice(0, 4);
// 获取4个不重复的颜色
const colors = getRandomUniqueNumberColors(4);
// 创建阅览区域的数据,过滤掉 cross
const legendItems = selectedShapes.map((shape, index) => ({
shapeId: shape.id,
color: colors[index],
}));
// 创建练习区域的数据(5行5列,共25个格子)
// 随机填充这4种颜色,确保每种颜色至少出现一次
const practiceGrid: Array<Array<string | null>> = [];
const allColors: (string | null)[] = new Array(25).fill(null);
// 先随机选择4个位置,每个位置分配一种颜色(确保每种颜色至少出现一次)
const positions: number[] = [];
for (let i = 0; i < 25; i++) {
positions.push(i);
}
const shuffledPositions = [...positions].sort(
() => Math.random() - 0.5,
);
// 前4个位置分配4种颜色
for (let i = 0; i < 4; i++) {
allColors[shuffledPositions[i]] = colors[i];
}
// 剩余21个位置随机分配这4种颜色
for (let i = 4; i < 25; i++) {
const randomColor =
colors[Math.floor(Math.random() * colors.length)];
allColors[shuffledPositions[i]] = randomColor;
}
// 转换为5x5的二维数组
for (let row = 0; row < 5; row++) {
const practiceRow: Array<string | null> = [];
for (let col = 0; col < 5; col++) {
const index = row * 5 + col;
practiceRow.push(allColors[index]);
}
practiceGrid.push(practiceRow);
}
this.gridData = {
legendItems,
practiceGrid,
};
this.drawCanvas();
},
});
@@ -0,0 +1,6 @@
<!-- 模版不能跨包引用 -->
<import src="../shared/templates/canvas-page-template.wxml" />
<template
is="canvasPageTemplate"
data="{{boxWidth: boxWidth, boxHeight: boxHeight, hasTypeSelector: false, adType: 'focusDraw', disabled: !hasContent, showShareDialog: showShareDialog}}" />
@@ -0,0 +1 @@
@import '../../base/baseDrawPage.wxss';
@@ -3,13 +3,4 @@
<template
is="canvasPageTemplate"
data="{{
boxWidth: boxWidth,
boxHeight: boxHeight,
hasTypeSelector: true,
currentModeName: currentModeName,
typeActions: typeActions,
adType: 'focusDraw',
disabled: !hasContent,
showShareDialog: showShareDialog
}}" />
data="{{boxWidth: boxWidth, boxHeight: boxHeight, hasTypeSelector: true, currentModeName: currentModeName, typeActions: typeActions, adType: 'focusDraw', disabled: !hasContent, showShareDialog: showShareDialog}}" />
@@ -3,13 +3,4 @@
<template
is="canvasPageTemplate"
data="{{
boxWidth: boxWidth,
boxHeight: boxHeight,
hasTypeSelector: true,
currentModeName: currentOperatorTypeName,
typeActions: operatorTypeActions,
adType: 'focusDraw',
disabled: !hasContent,
showShareDialog: showShareDialog
}}" />
data="{{boxWidth: boxWidth, boxHeight: boxHeight, hasTypeSelector: true, currentModeName: currentOperatorTypeName, typeActions: operatorTypeActions, adType: 'focusDraw', disabled: !hasContent, showShareDialog: showShareDialog}}" />
@@ -0,0 +1,158 @@
/**
* 根据颜色画图形绘制服务
*/
import { BaseDrawService } from '../../../service/baseDraw';
import { drawShapeSymbolShape } from '../shapes/shapeSymbolShapes';
/**
* 根据颜色画图形数据
*/
export interface ColorShapeMatchData {
/** 阅览区域的4组数据 */
legendItems: Array<{
shapeId: string;
color: string;
}>;
/** 练习区域的5x5网格数据 */
practiceGrid: Array<Array<string | null>>; // 存储颜色,null表示空白
}
/**
* 根据颜色画图形绘制服务
*/
class ColorShapeMatchDraw extends BaseDrawService {
gridData: ColorShapeMatchData | null = null;
constructor(
canvas: Canvas,
ctx: RenderingContext,
options?: Record<string, any>,
) {
super(canvas, ctx, options);
}
/**
* 绘制根据颜色画图形内容
*/
async draw(gridData: ColorShapeMatchData) {
if (!gridData || !gridData.legendItems || !gridData.practiceGrid) {
return;
}
this.gridData = gridData;
this.prepareDraw();
await this.drawHeaderAndDivider();
this.drawContent({
ctx: this.ctx,
gridData: this.gridData,
canvasWidth: this.canvasWidth,
startY: this.currentY,
});
}
/**
* 绘制内容区域
*/
private drawContent(params: {
ctx: RenderingContext;
gridData: ColorShapeMatchData;
canvasWidth: number;
startY: number;
}): void {
const { ctx, gridData, canvasWidth } = params;
let { startY } = params;
startY = startY + 25;
const margin = 40; // 左右边距
const groupSpacing = 40; // 组间距
const groupSize = 80; // 每组的大小(图形外框大小)
const dotRadius = 15; // 中间圆点的半径
// 计算阅览区域的总宽度
const totalWidth = groupSize * 4 + groupSpacing * 3; // 4组 + 3个间距
const legendStartX =
margin + (canvasWidth - margin * 2 - totalWidth) / 2; // 居中
const legendStartY = startY;
// 绘制阅览区域的4组
gridData.legendItems.forEach((item, index) => {
const groupX = legendStartX + index * (groupSize + groupSpacing);
const groupY = legendStartY;
const centerX = groupX + groupSize / 2;
const centerY = groupY + groupSize / 2;
// 绘制外部图形(有边框,无填充)
drawShapeSymbolShape(
ctx,
item.shapeId,
centerX,
centerY,
groupSize * 1.1, // 图形大小略小于外框
{
fillColor: null,
strokeColor: '#000',
strokeWidth: 2,
},
);
// 绘制中间的圆点(无边线,有填充)
ctx.beginPath();
ctx.arc(centerX, centerY, dotRadius, 0, Math.PI * 2);
ctx.fillStyle = item.color;
ctx.fill();
});
// 绘制虚线分割线
const dividerY = legendStartY + groupSize + 30;
this.drawDashedDivider(dividerY, margin);
// 绘制练习区域(5行5列)
const practiceStartY = dividerY + 30;
const practiceCols = 5;
const practiceRows = 5;
const practiceCellSize = 100; // 每个格子的宽度
const practiceGridWidth = practiceCellSize * practiceCols;
// 计算练习区域起始X位置(居中)
const practiceStartX =
margin + (canvasWidth - margin * 2 - practiceGridWidth) / 2;
// // 绘制练习区域网格线
// this.drawGridLines(
// practiceStartX,
// practiceStartY,
// practiceCellSize,
// practiceCellSize,
// practiceCols,
// practiceRows,
// );
// 绘制练习区域的圆点
// const dotRadius = 15; // 圆点半径
for (let row = 0; row < practiceRows; row++) {
const practiceRow = gridData.practiceGrid[row];
if (!practiceRow) continue;
const rowY = practiceStartY + row * practiceCellSize;
const cellCenterY = rowY + practiceCellSize / 2;
for (let col = 0; col < practiceCols; col++) {
const color = practiceRow[col];
if (!color) continue;
const colX = practiceStartX + col * practiceCellSize;
const cellCenterX = colX + practiceCellSize / 2;
// 绘制圆点(无边线,有填充)
ctx.beginPath();
ctx.arc(cellCenterX, cellCenterY, dotRadius, 0, Math.PI * 2);
ctx.fillStyle = color;
ctx.fill();
}
}
}
}
export default ColorShapeMatchDraw;
@@ -145,12 +145,13 @@ export function drawShapeSymbolShape(
break;
case 'triangle':
// 三角形缩小为原来的0.9倍
const triangleRadius = radius * 0.9;
// 三角形缩小为原来的0.9倍,整体中心提高
// const triangleRadius = radius * 0.9;
const bottomY = radius * 0.7; // 减少底部Y坐标,使整体中心提高
ctx.beginPath();
ctx.moveTo(0, -triangleRadius);
ctx.lineTo(-triangleRadius, triangleRadius);
ctx.lineTo(triangleRadius, triangleRadius);
ctx.moveTo(0, -radius);
ctx.lineTo(-radius, bottomY);
ctx.lineTo(radius, bottomY);
ctx.closePath();
drawPath();
break;
@@ -176,9 +177,10 @@ export function drawShapeSymbolShape(
drawPath();
break;
// 椭圆
case 'ellipse':
ctx.beginPath();
ctx.ellipse(0, 0, radius * 0.8, radius * 0.6, 0, 0, Math.PI * 2);
ctx.ellipse(0, 0, radius, radius * 0.8, 0, 0, Math.PI * 2);
drawPath();
break;
@@ -287,17 +289,21 @@ export function drawShapeSymbolShape(
// 扇形
case 'sector':
// 扇形(90度扇形),圆心在格子中心点偏左二分之一的位置
const sectorCenterX = -radius / 2; // 向左偏移半径的一半
const sectorCenterY = 0;
const sectorRadius = radius * 1.5;
// 扇形(圆弧在正上方,圆点在正下方)
const sectorCenterX = 0; // 圆心在水平中心
const sectorCenterY = sectorRadius * 0.55; // 圆心在正下方
ctx.beginPath();
ctx.moveTo(sectorCenterX, sectorCenterY);
// 从左侧上方到右侧上方绘制圆弧(135度到225度)
ctx.arc(
sectorCenterX,
sectorCenterY,
radius,
sectorRadius,
(-3 * Math.PI) / 4,
-Math.PI / 4,
Math.PI / 4,
// (Math.PI * 3) / 4, // 左侧上方(135度)
// (Math.PI * 5) / 4, // 右侧上方(225度)
false,
);
ctx.lineTo(sectorCenterX, sectorCenterY);