feat:V2.5.2 颜色找规律
This commit is contained in:
@@ -0,0 +1,164 @@
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/**
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* 颜色找规律绘制服务
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*/
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import { BaseDrawService } from '../../../service/baseDraw';
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import {
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drawShapeSymbolShape,
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DrawShapeOptions,
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} from '../shapes/shapeSymbolShapes';
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/**
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* 颜色找规律数据
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*/
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export interface ColorPatternData {
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/** 8组数据,每组包含图形ID和10个格子的颜色(前4个有颜色,后6个为null) */
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groups: Array<{
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shapeId: string;
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colors: Array<string | null>; // 长度为10,前4个有颜色,后6个为null
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}>;
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}
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/**
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* 颜色找规律绘制服务
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*/
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class ColorPatternDraw extends BaseDrawService {
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gridData: ColorPatternData | null = null;
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constructor(
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canvas: Canvas,
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ctx: RenderingContext,
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options?: Record<string, any>,
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) {
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super(canvas, ctx, options);
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}
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/**
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* 绘制颜色找规律内容
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*/
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async draw(gridData: ColorPatternData) {
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if (!gridData || !gridData.groups) {
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return;
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}
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this.setPrintConfig();
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this.gridData = gridData;
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this.clear();
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this.setPaper();
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// 绘制Header
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if (this.headerType !== 'minimal') {
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await this.drawHeader();
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} else {
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this.drawMiniHeader();
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}
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// 绘制内容区域
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this.drawDivider();
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this.drawContent({
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ctx: this.ctx,
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gridData: this.gridData,
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canvasWidth: this.canvasWidth,
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startY: this.currentY,
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});
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}
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/**
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* 绘制内容区域
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*/
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private drawContent(params: {
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ctx: RenderingContext;
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gridData: ColorPatternData;
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canvasWidth: number;
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startY: number;
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}): void {
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const { ctx, gridData, canvasWidth } = params;
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let { startY } = params;
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startY = startY + 25;
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const margin = 40; // 左右边距
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const cols = 10; // 每行10列
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const cellSize = 50; // 每个格子的宽度
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const gridWidth = cellSize * cols;
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const groupSpacing = 40; // 每组之间的间距
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// 计算起始X位置(居中)
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const startX = margin + (canvasWidth - margin * 2 - gridWidth) / 2;
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// 绘制8组
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for (
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let groupIndex = 0;
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groupIndex < gridData.groups.length;
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groupIndex++
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) {
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const group = gridData.groups[groupIndex];
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if (!group) continue;
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const groupY = startY + groupIndex * (cellSize + groupSpacing);
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// 绘制网格线(只绘制这一行的网格)
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this.drawGridLines(
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startX,
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groupY,
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cellSize,
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cellSize,
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cols,
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1, // 只有1行
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);
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// 绘制图形和颜色
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for (let col = 0; col < cols; col++) {
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const color = group.colors[col];
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const colX = startX + col * cellSize;
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const cellCenterX = colX + cellSize / 2;
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const cellCenterY = groupY + cellSize / 2;
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const shapeSize = 35;
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if (color) {
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// 前4个图形:绘制带颜色的图形
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drawShapeSymbolShape(
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ctx,
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group.shapeId,
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cellCenterX,
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cellCenterY,
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shapeSize,
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color,
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);
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} else {
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// 根据图形ID绘制轮廓
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this.drawShapeOutline(
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ctx,
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group.shapeId,
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cellCenterX,
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cellCenterY,
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shapeSize,
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);
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}
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}
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}
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}
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/**
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* 绘制图形轮廓(用于空白图形)
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* 复用 shapeSymbolShapes.ts 中的绘制逻辑
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*/
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private drawShapeOutline(
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ctx: RenderingContext,
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shapeId: string,
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x: number,
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y: number,
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size: number,
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): void {
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const options: DrawShapeOptions = {
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fillColor: null,
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strokeColor: '#000',
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strokeWidth: 1.5,
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};
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// 使用新的调用方式,直接传入 options
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drawShapeSymbolShape(ctx, shapeId, x, y, size, options);
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}
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}
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export default ColorPatternDraw;
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@@ -80,7 +80,7 @@ class PositionColoringDraw extends BaseDrawService {
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const margin = 40; // 左右边距
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const gridSize = 3; // 3x3网格
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const cellSize = 65; // 每个格子的大小
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const cellSize = 65; // 每个格子的宽度
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const gridWidth = cellSize * gridSize;
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const gridHeight = cellSize * gridSize;
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@@ -91,12 +91,11 @@ class PositionColoringDraw extends BaseDrawService {
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// 绘制参考网格的网格线
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this.drawGridLines(
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ctx,
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referenceGridX,
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referenceGridY,
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gridWidth,
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gridHeight,
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cellSize,
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cellSize,
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gridSize,
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gridSize,
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);
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@@ -105,7 +104,7 @@ class PositionColoringDraw extends BaseDrawService {
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const row = Math.floor(i / 3);
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const col = i % 3;
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const imageIndex = gridData.referenceGrid[i];
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const imageX = referenceGridX + col * cellSize + cellSize / 2 - 25; // 图片居中,假设图片大小50x50
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const imageX = referenceGridX + col * cellSize + cellSize / 2 - 25;
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const imageY = referenceGridY + row * cellSize + cellSize / 2 - 25;
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try {
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@@ -179,12 +178,11 @@ class PositionColoringDraw extends BaseDrawService {
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// 绘制网格线
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this.drawGridLines(
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ctx,
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taskGridX,
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taskGridY,
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taskGridWidth,
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taskGridHeight,
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taskGridSize,
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taskGridSize,
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gridSize,
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gridSize,
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);
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@@ -206,41 +204,6 @@ class PositionColoringDraw extends BaseDrawService {
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}
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}
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}
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/**
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* 绘制网格线
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*/
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private drawGridLines(
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ctx: RenderingContext,
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gridStartX: number,
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gridStartY: number,
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gridWidth: number,
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gridHeight: number,
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cellSize: number,
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gridSize: number,
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): void {
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ctx.strokeStyle = '#000';
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ctx.lineWidth = 1;
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ctx.setLineDash([]); // 实线
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// 绘制垂直线
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for (let i = 0; i <= gridSize; i++) {
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const x = gridStartX + i * cellSize;
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ctx.beginPath();
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ctx.moveTo(x, gridStartY);
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ctx.lineTo(x, gridStartY + gridHeight);
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ctx.stroke();
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}
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// 绘制水平线
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for (let i = 0; i <= gridSize; i++) {
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const y = gridStartY + i * cellSize;
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ctx.beginPath();
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ctx.moveTo(gridStartX, y);
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ctx.lineTo(gridStartX + gridWidth, y);
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ctx.stroke();
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}
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}
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}
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export default PositionColoringDraw;
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@@ -84,9 +84,8 @@ class ShapeSymbolDraw extends BaseDrawService {
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const margin = 40; // 左右边距
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const legendCols = 4; // 图例列数
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const legendRows = 2; // 图例行数
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const cellSize = 65; // 每个格子的大小
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const cellSize = 65; // 每个格子的宽度
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const gridWidth = cellSize * legendCols;
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const gridHeight = cellSize * legendRows;
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// 绘制参考网格(上面的九宫格)
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const legendStartX =
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@@ -95,11 +94,9 @@ class ShapeSymbolDraw extends BaseDrawService {
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// 绘制参考网格的网格线
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this.drawGridLines(
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ctx,
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legendStartX,
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legendStartY,
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gridWidth,
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gridHeight,
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cellSize,
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cellSize,
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legendCols,
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legendRows,
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@@ -113,7 +110,7 @@ class ShapeSymbolDraw extends BaseDrawService {
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gridData.legendMapping.forEach((mapping, index: number) => {
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if (!mapping) return;
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const shapeX = legendStartX + index * cellSize + cellSize / 2; // 图片居中,假设图片大小50x50
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const shapeX = legendStartX + index * cellSize + cellSize / 2;
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const shapeY = legendStartY + cellSize / 2;
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const shapeSize = 42;
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@@ -128,8 +125,8 @@ class ShapeSymbolDraw extends BaseDrawService {
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);
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// 第二行:绘制符号(使用 emoji)
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const symbolX = legendStartX + index * cellSize + cellSize / 2; // 图片居中,假设图片大小50x50
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const symbolY = legendStartY + cellSize + cellSize / 2 + 5;
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const symbolX = legendStartX + index * cellSize + cellSize / 2;
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const symbolY = legendStartY + cellSize + cellSize / 2;
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this.drawSymbol(ctx, symbolX, symbolY, mapping.symbol, 30);
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});
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@@ -140,9 +137,8 @@ class ShapeSymbolDraw extends BaseDrawService {
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const practiceStartY = dividerY + 30;
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const practiceCols = 8;
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const practiceRows = 8;
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const practiceCellSize = 60; // 练习格子大小(正方形)
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const practiceCellSize = 60; // 练习格子宽度
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const practiceGridWidth = practiceCellSize * practiceCols;
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const practiceGridHeight = practiceCellSize * practiceRows;
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// 计算练习区域起始X位置(居中)
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const practiceStartX =
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@@ -150,11 +146,9 @@ class ShapeSymbolDraw extends BaseDrawService {
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// 绘制练习区域网格线(使用 drawGridLines)
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this.drawGridLines(
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ctx,
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practiceStartX,
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practiceStartY,
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practiceGridWidth,
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practiceGridHeight,
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practiceCellSize,
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practiceCellSize,
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practiceCols,
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practiceRows,
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@@ -195,71 +189,88 @@ class ShapeSymbolDraw extends BaseDrawService {
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}
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/**
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* 绘制符号(使用 emoji 文字)
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* 绘制符号(使用路径绘制,类似 shapeSymbolShapes.ts)
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*/
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private drawSymbol(
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ctx: RenderingContext,
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x: number,
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y: number,
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symbol: string,
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fontSize: number,
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size: number,
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): void {
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ctx.save();
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ctx.translate(x, y);
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// 符号映射:将符号转换为 emoji
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const symbolMap: Record<string, string> = {
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'+': '➕',
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'-': '➖',
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'×': '✖️',
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'✓': '✔️',
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};
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const lineWidth = size * 0.15; // 线条宽度
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const halfSize = size / 2;
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const strokeLength = halfSize * 0.7; // 线条长度
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const emojiSymbol = symbolMap[symbol] || symbol;
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ctx.strokeStyle = '#000';
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ctx.lineWidth = lineWidth;
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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ctx.font = `bold ${fontSize}px Arial`;
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.fillStyle = '#000';
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ctx.fillText(emojiSymbol, x, y);
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switch (symbol) {
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case '+':
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// 加号:横线和竖线
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ctx.beginPath();
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// 横线
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ctx.moveTo(-strokeLength, 0);
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ctx.lineTo(strokeLength, 0);
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// 竖线
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ctx.moveTo(0, -strokeLength);
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ctx.lineTo(0, strokeLength);
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ctx.stroke();
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break;
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case '-':
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// 减号:横线
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ctx.beginPath();
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ctx.moveTo(-strokeLength, 0);
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ctx.lineTo(strokeLength, 0);
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ctx.stroke();
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break;
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case '×':
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// 乘号:两条斜线
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ctx.beginPath();
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// 左上到右下
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ctx.moveTo(-strokeLength * 0.7, -strokeLength * 0.7);
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ctx.lineTo(strokeLength * 0.7, strokeLength * 0.7);
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// 右上到左下
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ctx.moveTo(strokeLength * 0.7, -strokeLength * 0.7);
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ctx.lineTo(-strokeLength * 0.7, strokeLength * 0.7);
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ctx.stroke();
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break;
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case '✓':
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// 对号:勾,整体更大,右侧的线更长
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const checkScale = 1.2; // 对号整体放大1.2倍
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ctx.beginPath();
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const checkStartX = -strokeLength * 0.5 * checkScale;
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const checkStartY = -strokeLength * 0.2 * checkScale;
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const checkMidX = -strokeLength * 0.1 * checkScale;
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const checkMidY = strokeLength * 0.3 * checkScale;
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const checkEndX = strokeLength * 1.0 * checkScale; // 增加右侧长度
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const checkEndY = -strokeLength * 0.4 * checkScale; // 稍微向上调整
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ctx.moveTo(checkStartX, checkStartY);
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ctx.lineTo(checkMidX, checkMidY);
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ctx.lineTo(checkEndX, checkEndY);
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ctx.stroke();
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break;
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default:
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// 默认绘制加号
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ctx.beginPath();
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ctx.moveTo(-strokeLength, 0);
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ctx.lineTo(strokeLength, 0);
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ctx.moveTo(0, -strokeLength);
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ctx.lineTo(0, strokeLength);
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ctx.stroke();
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}
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ctx.restore();
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}
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/**
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* 绘制网格线
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*/
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private drawGridLines(
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ctx: RenderingContext,
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gridStartX: number,
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gridStartY: number,
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gridWidth: number,
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gridHeight: number,
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cellSize: number,
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legendCols: number,
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legendRows: number,
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): void {
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ctx.strokeStyle = '#000';
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ctx.lineWidth = 1;
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ctx.setLineDash([]); // 实线
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// 绘制垂直线
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for (let i = 0; i <= legendCols; i++) {
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const x = gridStartX + i * cellSize;
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ctx.beginPath();
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ctx.moveTo(x, gridStartY);
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ctx.lineTo(x, gridStartY + gridHeight);
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ctx.stroke();
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}
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// 绘制水平线
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for (let i = 0; i <= legendRows; i++) {
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const y = gridStartY + i * cellSize;
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ctx.beginPath();
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ctx.moveTo(gridStartX, y);
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ctx.lineTo(gridStartX + gridWidth, y);
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ctx.stroke();
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}
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}
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}
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export default ShapeSymbolDraw;
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@@ -17,12 +17,30 @@ export const SHAPE_SYMBOL_SHAPES: ShapeSymbolShape[] = [
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{ id: 'ellipse', name: '椭圆' },
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{ id: 'star', name: '五角星' },
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{ id: 'pentagon', name: '五边形' },
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{ id: 'hexagon', name: '六边形' },
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{ id: 'octagon', name: '八边形' },
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{ id: 'cross', name: '十字形' },
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{ id: 'rectangle', name: '长方形' },
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{ id: 'sector', name: '扇形' },
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{ id: 'heart', name: '心形' },
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];
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/**
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* 绘制图形(无边框,仅填充)
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* 绘制图形选项
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*/
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export interface DrawShapeOptions {
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/** 填充颜色,如果为 null 则不填充 */
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fillColor?: string | null;
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/** 边框颜色,如果为 null 则不绘制边框 */
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strokeColor?: string | null;
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/** 边框宽度,默认为 1.5 */
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strokeWidth?: number;
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}
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/**
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* 绘制图形(支持边框和填充控制)
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* 所有图形保持相同的大小
|
||||
* @overload 旧的方式:drawShapeSymbolShape(ctx, shapeId, x, y, size, fillColor)
|
||||
*/
|
||||
export function drawShapeSymbolShape(
|
||||
ctx: RenderingContext,
|
||||
@@ -31,32 +49,110 @@ export function drawShapeSymbolShape(
|
||||
y: number,
|
||||
size: number,
|
||||
fillColor: string,
|
||||
options?: DrawShapeOptions,
|
||||
): void;
|
||||
/**
|
||||
* 绘制图形(支持边框和填充控制)
|
||||
* 所有图形保持相同的大小
|
||||
* @overload 新的方式:drawShapeSymbolShape(ctx, shapeId, x, y, size, options)
|
||||
*/
|
||||
export function drawShapeSymbolShape(
|
||||
ctx: RenderingContext,
|
||||
shapeId: string,
|
||||
x: number,
|
||||
y: number,
|
||||
size: number,
|
||||
options: DrawShapeOptions,
|
||||
): void;
|
||||
/**
|
||||
* 绘制图形(支持边框和填充控制)
|
||||
* 所有图形保持相同的大小
|
||||
*/
|
||||
export function drawShapeSymbolShape(
|
||||
ctx: RenderingContext,
|
||||
shapeId: string,
|
||||
x: number,
|
||||
y: number,
|
||||
size: number,
|
||||
fillColorOrOptions: string | DrawShapeOptions,
|
||||
options?: DrawShapeOptions,
|
||||
): void {
|
||||
ctx.save();
|
||||
ctx.translate(x, y);
|
||||
|
||||
const radius = size / 2;
|
||||
|
||||
ctx.fillStyle = fillColor;
|
||||
// 兼容旧的调用方式:drawShapeSymbolShape(ctx, shapeId, x, y, size, fillColor)
|
||||
let fillColor: string | null = null;
|
||||
let drawOptions: DrawShapeOptions = {};
|
||||
|
||||
if (typeof fillColorOrOptions === 'string') {
|
||||
// 旧的方式:fillColor 是字符串
|
||||
fillColor = fillColorOrOptions;
|
||||
drawOptions = options || {};
|
||||
} else {
|
||||
// 新的方式:第一个参数是 options
|
||||
drawOptions = fillColorOrOptions || {};
|
||||
fillColor = drawOptions.fillColor || null;
|
||||
}
|
||||
|
||||
// 设置填充和描边样式
|
||||
if (fillColor) {
|
||||
ctx.fillStyle = fillColor;
|
||||
}
|
||||
if (drawOptions.strokeColor) {
|
||||
ctx.strokeStyle = drawOptions.strokeColor;
|
||||
ctx.lineWidth = drawOptions.strokeWidth || 1.5;
|
||||
}
|
||||
|
||||
// 统一的填充和描边处理函数
|
||||
const drawPath = () => {
|
||||
if (fillColor) {
|
||||
ctx.fill();
|
||||
}
|
||||
if (drawOptions.strokeColor) {
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
switch (shapeId) {
|
||||
case 'circle':
|
||||
ctx.beginPath();
|
||||
ctx.arc(0, 0, radius, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'square':
|
||||
ctx.fillRect(-radius, -radius, size, size);
|
||||
// 正方形缩小为原来的0.9倍
|
||||
const squareSize = size * 0.9;
|
||||
const squareRadius = squareSize / 2;
|
||||
if (fillColor) {
|
||||
ctx.fillRect(
|
||||
-squareRadius,
|
||||
-squareRadius,
|
||||
squareSize,
|
||||
squareSize,
|
||||
);
|
||||
}
|
||||
if (drawOptions.strokeColor) {
|
||||
ctx.strokeRect(
|
||||
-squareRadius,
|
||||
-squareRadius,
|
||||
squareSize,
|
||||
squareSize,
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'triangle':
|
||||
// 三角形缩小为原来的0.9倍
|
||||
const triangleRadius = radius * 0.9;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, -radius);
|
||||
ctx.lineTo(-radius, radius);
|
||||
ctx.lineTo(radius, radius);
|
||||
ctx.moveTo(0, -triangleRadius);
|
||||
ctx.lineTo(-triangleRadius, triangleRadius);
|
||||
ctx.lineTo(triangleRadius, triangleRadius);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'diamond':
|
||||
@@ -66,7 +162,7 @@ export function drawShapeSymbolShape(
|
||||
ctx.lineTo(0, radius);
|
||||
ctx.lineTo(-radius, 0);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'trapezoid':
|
||||
@@ -77,13 +173,13 @@ export function drawShapeSymbolShape(
|
||||
ctx.lineTo(radius, radius * 0.7);
|
||||
ctx.lineTo(-radius, radius * 0.7);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'ellipse':
|
||||
ctx.beginPath();
|
||||
ctx.ellipse(0, 0, radius * 0.8, radius * 0.6, 0, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'star':
|
||||
@@ -106,7 +202,7 @@ export function drawShapeSymbolShape(
|
||||
ctx.lineTo(x2, y2);
|
||||
}
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'pentagon':
|
||||
@@ -119,7 +215,94 @@ export function drawShapeSymbolShape(
|
||||
else ctx.lineTo(px, py);
|
||||
}
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'hexagon':
|
||||
// 六边形
|
||||
ctx.beginPath();
|
||||
for (let i = 0; i < 6; i++) {
|
||||
const angle = (i * 2 * Math.PI) / 6 - Math.PI / 2;
|
||||
const px = Math.cos(angle) * radius;
|
||||
const py = Math.sin(angle) * radius;
|
||||
if (i === 0) ctx.moveTo(px, py);
|
||||
else ctx.lineTo(px, py);
|
||||
}
|
||||
ctx.closePath();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'octagon':
|
||||
// 八边形
|
||||
ctx.beginPath();
|
||||
for (let i = 0; i < 8; i++) {
|
||||
const angle = (i * 2 * Math.PI) / 8 - Math.PI / 2;
|
||||
const px = Math.cos(angle) * radius;
|
||||
const py = Math.sin(angle) * radius;
|
||||
if (i === 0) ctx.moveTo(px, py);
|
||||
else ctx.lineTo(px, py);
|
||||
}
|
||||
ctx.closePath();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'cross':
|
||||
// 十字形
|
||||
const crossWidth = radius * 0.3; // 十字的宽度
|
||||
if (fillColor) {
|
||||
// 竖条
|
||||
ctx.fillRect(-crossWidth, -radius, crossWidth * 2, size);
|
||||
// 横条
|
||||
ctx.fillRect(-radius, -crossWidth, size, crossWidth * 2);
|
||||
}
|
||||
if (drawOptions.strokeColor) {
|
||||
// 竖条
|
||||
ctx.strokeRect(-crossWidth, -radius, crossWidth * 2, size);
|
||||
// 横条
|
||||
ctx.strokeRect(-radius, -crossWidth, size, crossWidth * 2);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'rectangle':
|
||||
// 长方形(横向,宽度是高度的1.2倍)
|
||||
const rectWidth = radius * 1.1;
|
||||
const rectHeight = radius * 0.7;
|
||||
if (fillColor) {
|
||||
ctx.fillRect(
|
||||
-rectWidth,
|
||||
-rectHeight,
|
||||
rectWidth * 2,
|
||||
rectHeight * 2,
|
||||
);
|
||||
}
|
||||
if (drawOptions.strokeColor) {
|
||||
ctx.strokeRect(
|
||||
-rectWidth,
|
||||
-rectHeight,
|
||||
rectWidth * 2,
|
||||
rectHeight * 2,
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
// 扇形
|
||||
case 'sector':
|
||||
// 扇形(90度扇形),圆心在格子中心点偏左二分之一的位置
|
||||
const sectorCenterX = -radius / 2; // 向左偏移半径的一半
|
||||
const sectorCenterY = 0;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(sectorCenterX, sectorCenterY);
|
||||
ctx.arc(
|
||||
sectorCenterX,
|
||||
sectorCenterY,
|
||||
radius,
|
||||
-Math.PI / 4,
|
||||
Math.PI / 4,
|
||||
false,
|
||||
);
|
||||
ctx.lineTo(sectorCenterX, sectorCenterY);
|
||||
ctx.closePath();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
case 'heart':
|
||||
@@ -141,14 +324,14 @@ export function drawShapeSymbolShape(
|
||||
ctx.bezierCurveTo(tx(50), ty(80), tx(70), ty(65), tx(75), ty(50));
|
||||
ctx.bezierCurveTo(tx(80), ty(35), tx(65), ty(20), tx(50), ty(35));
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
break;
|
||||
|
||||
default:
|
||||
// 默认绘制圆形
|
||||
ctx.beginPath();
|
||||
ctx.arc(0, 0, radius, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
drawPath();
|
||||
}
|
||||
|
||||
ctx.restore();
|
||||
|
||||
Reference in New Issue
Block a user