feat:V2.5.5方格推理
This commit is contained in:
@@ -0,0 +1,261 @@
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import GridReasoningDraw from '../shared/service/gridReasoningDraw';
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import { createFocusPage } from '../shared/common/focusPageMixin';
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import {
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GridReasoningData,
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GridPosition,
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} from '../shared/service/gridReasoningDraw';
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import { NUMBER_COLORS } from '../../constants/colors';
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createFocusPage({
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canvas: null as Canvas | null,
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ctx: null as RenderingContext | null,
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boxHeight: 0,
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boxWidth: 0,
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drawService: null as GridReasoningDraw | null,
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gridData: null as GridReasoningData | null,
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data: {
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pageTitle: '方格推理',
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functionId: '',
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hasContent: false,
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showShareDialog: false,
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currentOperatorType: 'mixed', // 'addition', 'subtraction', 'mixed'
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currentOperatorTypeName: '混合运算',
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operatorTypeActions: [
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{ name: '加法运算', value: 'addition' },
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{ name: '减法运算', value: 'subtraction' },
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{ name: '混合运算', value: 'mixed' },
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],
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},
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onLoad(options: { id?: string }) {
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const functionId = options.id || 'grid-reasoning';
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this.setData({
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functionId,
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});
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this.initPageInfo(functionId, '方格推理');
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},
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onReady() {
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this.initCanvas({
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createDrawService: (
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canvas: Canvas,
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ctx: RenderingContext,
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options?: Record<string, any>,
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) => {
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return new GridReasoningDraw(canvas, ctx, options);
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},
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drawServiceOptions: {
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title: this.data.pageTitle,
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subTitle: '仔细观察,推理出合并方格并连线',
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functionId: this.data.functionId,
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},
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onCanvasReady: () => {
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// 初始随机生成
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this.onRandom();
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},
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});
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},
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/**
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* 绘制Canvas内容
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*/
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async drawCanvas() {
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if (!this.ctx || !this.drawService || !this.gridData) {
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return;
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}
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try {
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await this.drawService.draw(this.gridData);
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this.setData({ hasContent: true });
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} catch (error) {
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console.error('绘制失败:', error);
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this.setData({ hasContent: false });
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}
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},
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/**
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* 选择运算类型
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*/
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onSelectType(event: any) {
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const { name, value } = event.detail;
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this.setData({
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currentOperatorType: value,
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currentOperatorTypeName: name,
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});
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// 重新生成题目
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this.onRandom();
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},
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/**
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* 随机生成
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*/
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onRandom() {
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// 随机选择一种颜色
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const colorKeys = Object.keys(NUMBER_COLORS).map(Number);
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const randomColorKey =
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colorKeys[Math.floor(Math.random() * colorKeys.length)];
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const selectedColor = NUMBER_COLORS[randomColorKey];
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const rows: Array<{
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grid1: GridPosition[];
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grid2: GridPosition[];
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operator: '+' | '-';
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result: GridPosition[];
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}> = [];
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const operatorType = this.data.currentOperatorType;
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// 生成5行的数据
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for (let i = 0; i < 5; i++) {
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// 根据选中的运算类型选择运算符
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let operator: '+' | '-';
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if (operatorType === 'addition') {
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operator = '+';
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} else if (operatorType === 'subtraction') {
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operator = '-';
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} else {
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// 混合运算:随机选择运算符
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operator = Math.random() > 0.5 ? '+' : '-';
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}
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// 生成第一个网格的涂色位置
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// 如果是减法运算,第一个网格至少要有2个位置
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let grid1Count: number;
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if (operator === '-') {
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grid1Count = Math.floor(Math.random() * 8) + 2; // 2-9个位置
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} else {
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grid1Count = Math.floor(Math.random() * 9) + 1; // 1-9个位置
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}
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const grid1Positions = this.generateRandomPositions(grid1Count);
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let grid2Positions: GridPosition[];
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let resultPositions: GridPosition[];
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if (operator === '+') {
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// 加法:生成第二个网格的涂色位置(至少1个)
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const grid2Count = Math.floor(Math.random() * 9) + 1;
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grid2Positions = this.generateRandomPositions(grid2Count);
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// 结果 = 并集
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resultPositions = this.unionPositions(
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grid1Positions,
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grid2Positions,
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);
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} else {
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// 减法:生成第二个网格的涂色位置(必须少于第一个)
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const maxGrid2Count = grid1Count - 1;
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const grid2Count =
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Math.floor(Math.random() * maxGrid2Count) + 1;
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grid2Positions = this.generateRandomPositions(grid2Count);
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// 结果 = 差集
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resultPositions = this.subtractPositions(
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grid1Positions,
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grid2Positions,
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);
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}
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rows.push({
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grid1: grid1Positions,
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grid2: grid2Positions,
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operator: operator as '+' | '-',
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result: resultPositions,
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});
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}
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// 生成右侧答案选项
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// 右侧展示左侧5行的结果(result),顺序随机
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const answerOptions: Array<{
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positions: GridPosition[];
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rowIndex: number;
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}> = [];
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for (let i = 0; i < 5; i++) {
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answerOptions.push({
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positions: rows[i].result,
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rowIndex: i,
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});
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}
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// 随机打乱顺序
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answerOptions.sort(() => Math.random() - 0.5);
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this.gridData = {
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rows,
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answerOptions,
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color: selectedColor,
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};
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this.drawCanvas();
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},
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/**
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* 生成随机位置(不重复)
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*/
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generateRandomPositions(count: number): GridPosition[] {
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const allPositions: GridPosition[] = [];
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for (let y = 0; y < 3; y++) {
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for (let x = 0; x < 3; x++) {
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allPositions.push({ x, y });
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}
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}
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// 随机打乱
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const shuffled = [...allPositions].sort(() => Math.random() - 0.5);
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// 返回前count个
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return shuffled.slice(0, count);
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},
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/**
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* 计算位置的并集
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*/
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unionPositions(pos1: GridPosition[], pos2: GridPosition[]): GridPosition[] {
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const set = new Set<string>();
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const result: GridPosition[] = [];
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// 添加第一个数组的位置
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for (const pos of pos1) {
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const key = `${pos.x},${pos.y}`;
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if (!set.has(key)) {
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set.add(key);
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result.push(pos);
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}
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}
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// 添加第二个数组的位置(去重)
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for (const pos of pos2) {
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const key = `${pos.x},${pos.y}`;
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if (!set.has(key)) {
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set.add(key);
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result.push(pos);
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}
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}
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return result;
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},
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/**
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* 计算位置的差集(pos1 - pos2)
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*/
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subtractPositions(
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pos1: GridPosition[],
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pos2: GridPosition[],
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): GridPosition[] {
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const set2 = new Set<string>();
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for (const pos of pos2) {
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set2.add(`${pos.x},${pos.y}`);
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}
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const result: GridPosition[] = [];
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for (const pos of pos1) {
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const key = `${pos.x},${pos.y}`;
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if (!set2.has(key)) {
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result.push(pos);
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}
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}
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return result;
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},
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});
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