feat: 涂色识字完善、找字涂色完成
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/**
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* 找一找涂色,文字涂色服务
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* 根据文字列表绘制到Canvas
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*/
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import { BaseDrawService } from '../../../core/draw/baseDraw';
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/**
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* 计算示例区域圆的中心点
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* @param canvasWidth 画布宽度(逻辑像素)
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* @param circleCount 圆的数量
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* @param padding 圆的间距(逻辑像素)
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* @param radius 圆的半径(逻辑像素)
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* @returns 圆的中心点
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*/
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function calculateCircleCenters(
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canvasWidth: number,
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circleCount: number,
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padding: number,
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radius: number,
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) {
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const availableWidth = canvasWidth - 2 * padding;
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const maxSpacing = 5.5 * radius;
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const centers = [];
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if (circleCount === 1) {
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centers.push(canvasWidth / 2);
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} else {
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const requiredSpace = 2 * radius * circleCount;
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const spaceBetween =
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(availableWidth - requiredSpace) / (circleCount - 1);
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if (spaceBetween > maxSpacing) {
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const totalWidth = 2 * radius + (circleCount - 1) * maxSpacing;
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const startX = (canvasWidth - totalWidth) / 2 + radius;
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for (let i = 0; i < circleCount; i++) {
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centers.push(startX + i * maxSpacing);
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}
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} else {
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const startX = padding + radius;
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for (let i = 0; i < circleCount; i++) {
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centers.push(startX + i * (spaceBetween + 2 * radius));
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}
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}
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}
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return centers;
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}
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class TextDrawService extends BaseDrawService {
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colors: string[];
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characters: string[];
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constructor(
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canvas: Canvas,
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ctx: RenderingContext,
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options?: Record<string, any>,
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) {
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options = options || {};
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super(canvas, ctx, {
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title: '找一找 涂 色',
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subTitle: '给文字涂上相同的颜色',
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...options,
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});
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this.colors = ['#000'];
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this.characters = ['王'];
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}
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async draw(list: Array<{ color: string; word: string }>) {
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this.setPrintConfig();
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this.colors = list.map((item) => item.color || '#000');
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this.characters = list.map((item) => item.word || '日');
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this.clear();
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this.setPaper();
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await this.drawHeader();
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this.drawDivider();
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this.drawLegend();
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this.drawContent();
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// await this.drawPrintFooter();
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}
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/** 绘制示例
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* 矩形: x、y为左上角
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* 圆形:x、y为圆心
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* 文字:x textAlign 为 start,文本左边缘对齐
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* y textBaseline 为 alphabetic,y 对应字母基线(类似左下角)
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*
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* 注意:所有尺寸已转换为逻辑像素(除以3)
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* */
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drawLegend() {
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const { ctx, colors, characters } = this;
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if (characters.length <= 0) return;
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const legendTopY = this.currentY;
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const radius = 22; // 65/3≈22
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const rectWidth = 60; // 180/3=60
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const rectHeight = 27; // 80/3≈27
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const startX = 87 + radius; // (260+65)/3≈108
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const startY = legendTopY + 10 + radius; // (30+65)/3≈32
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const len = characters.length || 4;
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const centers = calculateCircleCenters(
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this.canvasWidth,
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len,
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73,
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radius,
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); // 220/3≈73
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/** 计算每个圆之间的间距 */
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const spaceWidth =
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len > 3 ? (this.canvasWidth - startX * 2) / (len - 1) : 0;
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ctx.moveTo(startX, startY);
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colors.forEach((color: string, index: number) => {
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const x = centers[index] || startX + index * spaceWidth;
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const y = startY;
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// 绘制圆
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ctx.strokeStyle = '#000';
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ctx.fillStyle = color;
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ctx.lineWidth = 1; // 4/3≈1
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ctx.beginPath();
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ctx.arc(x, y, radius, 0, Math.PI * 2);
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ctx.fill();
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ctx.stroke();
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ctx.closePath();
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// 绘制长方形
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ctx.fillStyle = '#fff';
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ctx.strokeStyle = '#000';
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ctx.lineWidth = 1; // 4/3≈1
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const rectangleX = x - rectWidth / 2;
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const rectangleY = y + radius + 14; // 43/3≈14
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ctx.strokeRect(rectangleX, rectangleY, rectWidth, rectHeight);
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// 绘制字符
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ctx.fillStyle = '#333';
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ctx.font = 'bold 16px "Microsoft Yahei"'; // 48/3=16
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ctx.textBaseline = 'middle';
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ctx.textAlign = 'center';
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ctx.fillText(
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characters[index],
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rectangleX + rectWidth / 2,
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rectangleY + rectHeight / 2,
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rectWidth,
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);
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});
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this.currentY = startY + radius + 14 + rectHeight + 24;
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this.drawDivider();
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}
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drawContent() {
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const { ctx, characters } = this;
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if (characters.length <= 0) return;
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const len = characters.length;
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const rows = 8;
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const radius = 27; // 80/3≈27
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const fontSize = 24; // 72/3=24
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const startY = this.currentY + 10 + radius; // 62/3≈21
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const startX1 = 103 + radius; // 310/3≈103
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const startX2 = 67 + radius; // 200/3≈67
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const spaceWidthFrist = (this.canvasWidth - startX1 * 2) / (5 - 1);
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const spaceWidthSecond = (this.canvasWidth - startX2 * 2) / (6 - 1);
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const spaceHeight = 18; // 54/3=18
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ctx.moveTo(startX1, startY);
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for (let i = 0; i < rows; i++) {
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const cols = i % 2 === 0 ? 5 : 6;
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for (let j = 0; j < cols; j++) {
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const y = startY + i * (spaceHeight + radius * 2);
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const x =
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i % 2 === 0
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? startX1 + j * spaceWidthFrist
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: startX2 + j * spaceWidthSecond;
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const character = characters[Math.floor(Math.random() * len)];
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ctx.fillStyle = '#fff';
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ctx.strokeStyle = '#000';
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ctx.lineWidth = 1; // 4/3≈1
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ctx.beginPath();
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ctx.arc(x, y, radius, 0, Math.PI * 2);
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ctx.fill();
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ctx.stroke();
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ctx.closePath();
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ctx.fillStyle = '#333';
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ctx.font = `${fontSize}px "Microsoft Yahei"`;
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ctx.textBaseline = 'middle';
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ctx.textAlign = 'center';
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ctx.fillText(character, x, y, radius * 2);
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}
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}
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}
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// drawLine 已由基类的 drawDivider 替代,保留此方法以保持兼容
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drawLine(linY: number) {
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this.drawDivider();
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}
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}
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export default TextDrawService;
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