feat:V2.5.3 图形符号配对
This commit is contained in:
@@ -27,7 +27,8 @@
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"pages": [
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"gridDrawing/gridDrawing",
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"shape/shape",
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"positionColoring/positionColoring"
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"positionColoring/positionColoring",
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"shapeSymbol/shapeSymbol"
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],
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"independent": false
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}
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@@ -85,6 +85,48 @@ export const WATER_COLORS = {
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],
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};
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/**
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* 数字颜色映射(柔和12色)
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* 用于数学页面的数字显示和涂色
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*/
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export const NUMBER_COLORS: Record<number, string> = {
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1: '#ED6D50', // 柔和红色
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2: '#F9A857', // 柔和橙色
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3: '#FFE176', // 柔和黄色
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4: '#B2D94B', // 柔和黄绿色
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5: '#53D1B6', // 柔和绿色
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6: '#6CD2EA', // 柔和青色
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7: '#79A7ED', // 柔和蓝色
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8: '#9C98DE', // 柔和紫色
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9: '#F2A4C0', // 柔和粉色
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10: '#FC9B6C', // 柔和橙红色
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11: '#BC8F71', // 柔和棕色
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12: '#666666', // 柔和黑灰
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13: '#FF2222', // 鲜艳大红
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14: '#FF9900', // 鲜艳橙色
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15: '#FFD700', // 鲜艳金黄
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16: '#32CD32', // 鲜艳亮绿
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17: '#21C5E4', // 鲜艳青色
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18: '#3777FF', // 鲜艳蓝色
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19: '#9D27E3', // 鲜艳紫色
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20: '#FF40A0', // 鲜艳玫粉
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};
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/**
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* 获取所有数字颜色数组
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*/
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export function getNumberColors(): string[] {
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return Object.values(NUMBER_COLORS);
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}
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/**
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* 随机获取一个数字颜色
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*/
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export function getRandomNumberColor(): string {
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const colors = getNumberColors();
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return colors[Math.floor(Math.random() * colors.length)];
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}
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export const PAPER_SIZE = {
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A4: {
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// width: 2480,
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@@ -16,6 +16,14 @@ export const FOCUS_FUNCTION_TYPES: FocusFunctionType[] = [
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desc: '识别形状,涂一涂',
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icon: '🔍',
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},
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// 图形符号配对
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{
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id: 'shape-symbol',
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page: 'shapeSymbol',
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title: '图形符号配对',
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desc: '根据图形画对应的符号',
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icon: '🔗',
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},
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// 方位涂涂乐
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{
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id: 'position-coloring',
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@@ -110,37 +110,3 @@ export const MATH_FUNCTION_TYPES: MathFunctionType[] = [
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icon: '🔢',
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},
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];
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/**
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* 数字颜色映射(柔和12色)
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* 用于数学页面的数字显示和涂色
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*/
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export const NUMBER_COLORS: Record<number, string> = {
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1: '#ED6D50', // 柔和红色
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2: '#F9A857', // 柔和橙色
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3: '#FFE176', // 柔和黄色
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4: '#B2D94B', // 柔和黄绿色
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5: '#53D1B6', // 柔和绿色
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6: '#6CD2EA', // 柔和青色
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7: '#79A7ED', // 柔和蓝色
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8: '#9C98DE', // 柔和紫色
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9: '#F2A4C0', // 柔和粉色
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10: '#FC9B6C', // 柔和橙红色
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11: '#BC8F71', // 柔和棕色
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12: '#666666', // 柔和黑灰
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};
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/**
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* 获取所有数字颜色数组
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*/
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export function getNumberColors(): string[] {
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return Object.values(NUMBER_COLORS);
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}
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/**
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* 随机获取一个数字颜色
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*/
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export function getRandomNumberColor(): string {
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const colors = getNumberColors();
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return colors[Math.floor(Math.random() * colors.length)];
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}
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@@ -0,0 +1,12 @@
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{
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"navigationBarTitleText": "图形符号配对",
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"navigationBarBackgroundColor": "#FFD719",
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"homeButton": true,
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"backgroundColor": "#F6F6F6",
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"enablePullDownRefresh": false,
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"usingComponents": {
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"toy-button": "../../ui/button/button",
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"share-guide-popup": "../../components/share-guide-popup/share-guide-popup",
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"math-bottom-buttons": "../../components/math-bottom-buttons/math-bottom-buttons"
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}
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}
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@@ -0,0 +1,155 @@
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import ShapeSymbolDraw from '../shared/service/shapeSymbolDraw';
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import { createFocusPage } from '../shared/common/focusPageMixin';
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import { ShapeSymbolData } from '../shared/service/shapeSymbolDraw';
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import { SHAPE_SYMBOL_SHAPES } from '../shared/shapes/shapeSymbolShapes';
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import { getRandomNumberColor } from '../../constants/colors';
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createFocusPage({
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canvas: null as Canvas | null,
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ctx: null as RenderingContext | null,
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boxHeight: 0,
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boxWidth: 0,
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drawService: null as ShapeSymbolDraw | null,
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gridData: null as ShapeSymbolData | null,
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data: {
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pageTitle: '图形符号配对',
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functionId: '',
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hasContent: false,
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showShareDialog: false,
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},
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onLoad(options: { id?: string }) {
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const functionId = options.id || 'shape-symbol';
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this.setData({
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functionId,
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});
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this.initPageInfo(functionId, '图形符号配对');
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},
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onReady() {
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this.initCanvas({
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createDrawService: (
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canvas: Canvas,
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ctx: RenderingContext,
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options?: Record<string, any>,
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) => {
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return new ShapeSymbolDraw(canvas, ctx, options);
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},
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drawServiceOptions: {
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title: this.data.pageTitle,
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subTitle: '根据图形画对应的符号',
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functionId: this.data.functionId,
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},
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onCanvasReady: () => {
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// 初始随机生成
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this.onRandom();
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},
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});
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},
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/**
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* 绘制Canvas内容
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*/
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async drawCanvas() {
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if (!this.ctx || !this.drawService || !this.gridData) {
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return;
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}
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try {
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await this.drawService.draw(this.gridData);
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this.setData({ hasContent: true });
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} catch (error) {
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console.error('绘制失败:', error);
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this.setData({ hasContent: false });
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}
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},
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/**
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* 随机生成
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*/
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onRandom() {
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// 从9种图形中随机选择4个
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const shuffled = [...SHAPE_SYMBOL_SHAPES].sort(
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() => Math.random() - 0.5,
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);
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const selectedShapes = shuffled.slice(0, 4);
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// 符号类型:加号、减号、乘号、对号
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const symbols = ['+', '-', '×', '✓'];
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// 随机打乱符号顺序
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const shuffledSymbols = [...symbols].sort(() => Math.random() - 0.5);
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// 创建图形和符号的映射关系(按位置对应),并为每个图形分配不同的颜色
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const shapeColorMap = new Map<string, string>(); // 存储每个图形ID对应的颜色
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const usedColors = new Set<string>(); // 记录已使用的颜色,确保4个图形颜色不同
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const legendMapping: Array<{
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shapeId: string;
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symbol: string;
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color: string;
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}> = [];
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for (let i = 0; i < 4; i++) {
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const shape = selectedShapes[i];
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// 为每个图形分配颜色,确保4个图形颜色都不相同
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let color: string;
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if (shapeColorMap.has(shape.id)) {
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// 如果这个图形已经分配过颜色,使用之前的颜色
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color = shapeColorMap.get(shape.id)!;
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} else {
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// 生成新颜色,确保不与已使用的颜色重复
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do {
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color = getRandomNumberColor();
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} while (usedColors.has(color));
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shapeColorMap.set(shape.id, color);
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usedColors.add(color);
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}
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legendMapping.push({
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shapeId: shape.id,
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symbol: shuffledSymbols[i],
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color: color,
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});
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}
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// 生成练习区域的数据(6行7列,每两行一组)
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const practiceRows: Array<
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Array<{ shapeId: string | null; symbol: string | null }>
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> = [];
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for (let groupIndex = 0; groupIndex < 4; groupIndex++) {
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// 每组第一行:随机展示图形
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const shapeRow: Array<{
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shapeId: string | null;
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symbol: string | null;
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}> = [];
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for (let col = 0; col < 8; col++) {
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// 随机选择一个图形(从选中的4个中选)
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const randomShape =
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selectedShapes[
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Math.floor(Math.random() * selectedShapes.length)
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];
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shapeRow.push({ shapeId: randomShape.id, symbol: null });
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}
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practiceRows.push(shapeRow);
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// 每组第二行:空着,让小朋友涂符号
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const symbolRow: Array<{
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shapeId: string | null;
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symbol: string | null;
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}> = [];
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for (let col = 0; col < 8; col++) {
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symbolRow.push({ shapeId: null, symbol: null });
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}
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practiceRows.push(symbolRow);
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}
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this.gridData = {
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legendMapping,
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practiceRows,
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shapeColorMap: Object.fromEntries(shapeColorMap), // 转换为普通对象传递给绘制服务
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};
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this.drawCanvas();
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},
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});
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@@ -0,0 +1,37 @@
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<view class="page-container">
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<view class="wrapper">
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<text class="wrapper-title">预览打印效果</text>
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<!-- 预览打印效果 -->
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<view id="canvasWrapper" class="canvas-wrapper">
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<canvas
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type="2d"
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id="canvasContent"
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class="canvas-content"
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style="width:{{boxWidth}}px;height:{{boxHeight}}px" />
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</view>
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<!-- 随机生成按钮 -->
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<view class="random-button-area">
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<toy-button
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class="random-button"
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type="primary"
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bind:click="onRandom"
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width="100%"
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height="80rpx"
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icon="refresh"
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icon-class-prefix="toy-icon">
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随机生成
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</toy-button>
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</view>
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</view>
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<view class="empty"></view>
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</view>
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<math-bottom-buttons
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disabled="{{!hasContent}}"
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bind:share="onShareAppMessage"
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bind:export="exportToPrint" />
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<share-guide-popup
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show="{{showShareDialog}}"
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bind:onClose="onCloseShareDialog"
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bind:onShareSuccess="onShareSuccess" />
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@@ -0,0 +1 @@
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@import '../../base/baseDrawPage.wxss';
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@@ -121,14 +121,7 @@ class PositionColoringDraw extends BaseDrawService {
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// 绘制虚线分隔
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const dividerY = referenceGridY + gridHeight + 30;
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ctx.strokeStyle = '#999';
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ctx.lineWidth = 1;
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ctx.setLineDash([4, 4]); // 虚线
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ctx.beginPath();
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ctx.moveTo(margin, dividerY);
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ctx.lineTo(canvasWidth - margin, dividerY);
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ctx.stroke();
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ctx.setLineDash([]); // 重置为实线
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this.drawDashedDivider(dividerY, margin);
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// 绘制任务区域(三行三列)
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const taskStartY = dividerY + 30;
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@@ -0,0 +1,265 @@
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/**
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* 图形符号配对绘制服务
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*/
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import { BaseDrawService } from '../../../service/baseDraw';
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import { drawShapeSymbolShape } from '../shapes/shapeSymbolShapes';
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/**
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* 图形符号配对数据
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*/
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export interface ShapeSymbolData {
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/** 图例映射(4个图形和符号的对应关系) */
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legendMapping: Array<{
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shapeId: string;
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symbol: string;
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color: string;
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}>;
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/** 练习区域的行数据(6行,每两行一组) */
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practiceRows: Array<
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Array<{ shapeId: string | null; symbol: string | null }>
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>;
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/** 图形颜色映射 */
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shapeColorMap: Record<string, string>;
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}
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/**
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* 图形符号配对绘制服务
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*/
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class ShapeSymbolDraw extends BaseDrawService {
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gridData: ShapeSymbolData | null = null;
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constructor(
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canvas: Canvas,
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ctx: RenderingContext,
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options?: Record<string, any>,
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) {
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super(canvas, ctx, options);
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}
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/**
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* 绘制图形符号配对内容
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*/
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async draw(gridData: ShapeSymbolData) {
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if (!gridData || !gridData.legendMapping || !gridData.practiceRows) {
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return;
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}
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this.setPrintConfig();
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this.gridData = gridData;
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this.clear();
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this.setPaper();
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// 绘制Header
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if (this.headerType !== 'minimal') {
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await this.drawHeader();
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} else {
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this.drawMiniHeader();
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}
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// 绘制内容区域
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this.drawDivider();
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this.drawContent({
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ctx: this.ctx,
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gridData: this.gridData,
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canvasWidth: this.canvasWidth,
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startY: this.currentY,
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});
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}
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/**
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* 绘制内容区域
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*/
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private drawContent(params: {
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ctx: RenderingContext;
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gridData: ShapeSymbolData;
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canvasWidth: number;
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startY: number;
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}): void {
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const { ctx, gridData, canvasWidth } = params;
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let { startY } = params;
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startY = startY + 25;
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const margin = 40; // 左右边距
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const legendCols = 4; // 图例列数
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const legendRows = 2; // 图例行数
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const cellSize = 65; // 每个格子的大小
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const gridWidth = cellSize * legendCols;
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const gridHeight = cellSize * legendRows;
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// 绘制参考网格(上面的九宫格)
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const legendStartX =
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margin + (canvasWidth - margin * 2 - gridWidth) / 2; // 居中
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const legendStartY = startY;
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// 绘制参考网格的网格线
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this.drawGridLines(
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ctx,
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legendStartX,
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legendStartY,
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gridWidth,
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gridHeight,
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cellSize,
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legendCols,
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legendRows,
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);
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// 绘制图例内容
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// 优化常量设置,减少重复计算,增强可维护性
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// const legendColSpacing = 24; // 列间距(px),如需调整只此一处
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// const legendCellHeight = cellSize; // 图例格子的高度,当前与cellSize一致
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gridData.legendMapping.forEach((mapping, index: number) => {
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if (!mapping) return;
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const shapeX = legendStartX + index * cellSize + cellSize / 2; // 图片居中,假设图片大小50x50
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const shapeY = legendStartY + cellSize / 2;
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const shapeSize = 42;
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const shapeColor = mapping.color || '#000';
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drawShapeSymbolShape(
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ctx,
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mapping.shapeId,
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shapeX,
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shapeY,
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shapeSize,
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shapeColor,
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);
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// 第二行:绘制符号(使用 emoji)
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const symbolX = legendStartX + index * cellSize + cellSize / 2; // 图片居中,假设图片大小50x50
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const symbolY = legendStartY + cellSize + cellSize / 2 + 5;
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this.drawSymbol(ctx, symbolX, symbolY, mapping.symbol, 30);
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});
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|
||||
const dividerY = legendStartY + legendRows * cellSize + 30;
|
||||
this.drawDashedDivider(dividerY, margin);
|
||||
|
||||
// 绘制练习区域(六行七列,使用网格线,确保正方形格子)
|
||||
const practiceStartY = dividerY + 30;
|
||||
const practiceCols = 8;
|
||||
const practiceRows = 8;
|
||||
const practiceCellSize = 60; // 练习格子大小(正方形)
|
||||
const practiceGridWidth = practiceCellSize * practiceCols;
|
||||
const practiceGridHeight = practiceCellSize * practiceRows;
|
||||
|
||||
// 计算练习区域起始X位置(居中)
|
||||
const practiceStartX =
|
||||
margin + (canvasWidth - margin * 2 - practiceGridWidth) / 2;
|
||||
|
||||
// 绘制练习区域网格线(使用 drawGridLines)
|
||||
this.drawGridLines(
|
||||
ctx,
|
||||
practiceStartX,
|
||||
practiceStartY,
|
||||
practiceGridWidth,
|
||||
practiceGridHeight,
|
||||
practiceCellSize,
|
||||
practiceCols,
|
||||
practiceRows,
|
||||
);
|
||||
|
||||
// 绘制练习内容
|
||||
for (let row = 0; row < practiceRows; row++) {
|
||||
const practiceRow = gridData.practiceRows[row];
|
||||
if (!practiceRow) continue;
|
||||
|
||||
const rowY = practiceStartY + row * practiceCellSize;
|
||||
const cellCenterY = rowY + practiceCellSize / 2;
|
||||
|
||||
for (let col = 0; col < practiceCols; col++) {
|
||||
const cell = practiceRow[col];
|
||||
if (!cell) continue;
|
||||
|
||||
const colX = practiceStartX + col * practiceCellSize;
|
||||
const cellCenterX = colX + practiceCellSize / 2;
|
||||
|
||||
// 如果第一行(图形行),绘制图形(使用相同颜色,无边框,居中)
|
||||
if (row % 2 === 0 && cell.shapeId) {
|
||||
const shapeSize = 42;
|
||||
const shapeColor =
|
||||
gridData.shapeColorMap[cell.shapeId] || '#000';
|
||||
drawShapeSymbolShape(
|
||||
ctx,
|
||||
cell.shapeId,
|
||||
cellCenterX,
|
||||
cellCenterY,
|
||||
shapeSize,
|
||||
shapeColor,
|
||||
);
|
||||
}
|
||||
// 第二行(符号行)留空,让小朋友涂符号
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 绘制符号(使用 emoji 文字)
|
||||
*/
|
||||
private drawSymbol(
|
||||
ctx: RenderingContext,
|
||||
x: number,
|
||||
y: number,
|
||||
symbol: string,
|
||||
fontSize: number,
|
||||
): void {
|
||||
ctx.save();
|
||||
|
||||
// 符号映射:将符号转换为 emoji
|
||||
const symbolMap: Record<string, string> = {
|
||||
'+': '➕',
|
||||
'-': '➖',
|
||||
'×': '✖️',
|
||||
'✓': '✔️',
|
||||
};
|
||||
|
||||
const emojiSymbol = symbolMap[symbol] || symbol;
|
||||
|
||||
ctx.font = `bold ${fontSize}px Arial`;
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillStyle = '#000';
|
||||
ctx.fillText(emojiSymbol, x, y);
|
||||
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
/**
|
||||
* 绘制网格线
|
||||
*/
|
||||
private drawGridLines(
|
||||
ctx: RenderingContext,
|
||||
gridStartX: number,
|
||||
gridStartY: number,
|
||||
gridWidth: number,
|
||||
gridHeight: number,
|
||||
cellSize: number,
|
||||
legendCols: number,
|
||||
legendRows: number,
|
||||
): void {
|
||||
ctx.strokeStyle = '#000';
|
||||
ctx.lineWidth = 1;
|
||||
ctx.setLineDash([]); // 实线
|
||||
|
||||
// 绘制垂直线
|
||||
for (let i = 0; i <= legendCols; i++) {
|
||||
const x = gridStartX + i * cellSize;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, gridStartY);
|
||||
ctx.lineTo(x, gridStartY + gridHeight);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
// 绘制水平线
|
||||
for (let i = 0; i <= legendRows; i++) {
|
||||
const y = gridStartY + i * cellSize;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(gridStartX, y);
|
||||
ctx.lineTo(gridStartX + gridWidth, y);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default ShapeSymbolDraw;
|
||||
@@ -0,0 +1,155 @@
|
||||
/**
|
||||
* 图形符号配对专用的图形定义
|
||||
* 所有图形保持大小一致
|
||||
*/
|
||||
|
||||
export interface ShapeSymbolShape {
|
||||
id: string;
|
||||
name: string;
|
||||
}
|
||||
|
||||
export const SHAPE_SYMBOL_SHAPES: ShapeSymbolShape[] = [
|
||||
{ id: 'circle', name: '圆形' },
|
||||
{ id: 'square', name: '正方形' },
|
||||
{ id: 'triangle', name: '三角形' },
|
||||
{ id: 'diamond', name: '菱形' },
|
||||
{ id: 'trapezoid', name: '梯形' },
|
||||
{ id: 'ellipse', name: '椭圆' },
|
||||
{ id: 'star', name: '五角星' },
|
||||
{ id: 'pentagon', name: '五边形' },
|
||||
{ id: 'heart', name: '心形' },
|
||||
];
|
||||
|
||||
/**
|
||||
* 绘制图形(无边框,仅填充)
|
||||
* 所有图形保持相同的大小
|
||||
*/
|
||||
export function drawShapeSymbolShape(
|
||||
ctx: RenderingContext,
|
||||
shapeId: string,
|
||||
x: number,
|
||||
y: number,
|
||||
size: number,
|
||||
fillColor: string,
|
||||
): void {
|
||||
ctx.save();
|
||||
ctx.translate(x, y);
|
||||
|
||||
const radius = size / 2;
|
||||
|
||||
ctx.fillStyle = fillColor;
|
||||
|
||||
switch (shapeId) {
|
||||
case 'circle':
|
||||
ctx.beginPath();
|
||||
ctx.arc(0, 0, radius, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'square':
|
||||
ctx.fillRect(-radius, -radius, size, size);
|
||||
break;
|
||||
|
||||
case 'triangle':
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, -radius);
|
||||
ctx.lineTo(-radius, radius);
|
||||
ctx.lineTo(radius, radius);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'diamond':
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, -radius);
|
||||
ctx.lineTo(radius, 0);
|
||||
ctx.lineTo(0, radius);
|
||||
ctx.lineTo(-radius, 0);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'trapezoid':
|
||||
ctx.beginPath();
|
||||
const topWidth = radius * 0.6;
|
||||
ctx.moveTo(-topWidth, -radius * 0.7);
|
||||
ctx.lineTo(topWidth, -radius * 0.7);
|
||||
ctx.lineTo(radius, radius * 0.7);
|
||||
ctx.lineTo(-radius, radius * 0.7);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'ellipse':
|
||||
ctx.beginPath();
|
||||
ctx.ellipse(0, 0, radius * 0.8, radius * 0.6, 0, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'star':
|
||||
// 五角星
|
||||
ctx.beginPath();
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const angle1 = (i * 2 * Math.PI) / 5 - Math.PI / 2;
|
||||
const angle2 = ((i + 0.5) * 2 * Math.PI) / 5 - Math.PI / 2;
|
||||
const r1 = radius;
|
||||
const r2 = radius * 0.4;
|
||||
const x1 = Math.cos(angle1) * r1;
|
||||
const y1 = Math.sin(angle1) * r1;
|
||||
const x2 = Math.cos(angle2) * r2;
|
||||
const y2 = Math.sin(angle2) * r2;
|
||||
if (i === 0) {
|
||||
ctx.moveTo(x1, y1);
|
||||
} else {
|
||||
ctx.lineTo(x1, y1);
|
||||
}
|
||||
ctx.lineTo(x2, y2);
|
||||
}
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'pentagon':
|
||||
ctx.beginPath();
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const angle = (i * 2 * Math.PI) / 5 - Math.PI / 2;
|
||||
const px = Math.cos(angle) * radius;
|
||||
const py = Math.sin(angle) * radius;
|
||||
if (i === 0) ctx.moveTo(px, py);
|
||||
else ctx.lineTo(px, py);
|
||||
}
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
case 'heart':
|
||||
// 爱心路径(参考 shapes.ts 中的 SVG 路径)
|
||||
// SVG路径:M50,35 C35,20 20,35 25,50 C30,65 50,80 50,80 C50,80 70,65 75,50 C80,35 65,20 50,35Z
|
||||
// SVG中心为(50,50),高度约为60(从y=20到y=80)
|
||||
// 使用scale=60使心形高度约为size,与其他图形保持一致
|
||||
const scale = 60;
|
||||
function tx(px: number) {
|
||||
return ((px - 50) / scale) * size;
|
||||
}
|
||||
function ty(py: number) {
|
||||
return ((py - 50) / scale) * size;
|
||||
}
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(tx(50), ty(35));
|
||||
ctx.bezierCurveTo(tx(35), ty(20), tx(20), ty(35), tx(25), ty(50));
|
||||
ctx.bezierCurveTo(tx(30), ty(65), tx(50), ty(80), tx(50), ty(80));
|
||||
ctx.bezierCurveTo(tx(50), ty(80), tx(70), ty(65), tx(75), ty(50));
|
||||
ctx.bezierCurveTo(tx(80), ty(35), tx(65), ty(20), tx(50), ty(35));
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
break;
|
||||
|
||||
default:
|
||||
// 默认绘制圆形
|
||||
ctx.beginPath();
|
||||
ctx.arc(0, 0, radius, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
ctx.restore();
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
import { getRandomNumberColor } from '../../constants/mathFunctions';
|
||||
import { getRandomNumberColor } from '../../constants/colors';
|
||||
import MissingNumberDraw from '../shared/service/missingNumberDraw';
|
||||
import {
|
||||
createMathPage,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { getImage } from '../../../utils/index';
|
||||
import { getRandomNumberColor } from '../../../constants/mathFunctions';
|
||||
import { getRandomNumberColor } from '../../../constants/colors';
|
||||
|
||||
interface DrawCountMatchContentParams {
|
||||
canvas: WechatMiniprogram.Canvas;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { getImage } from '../../../utils/index';
|
||||
import { getRandomNumberColor } from '../../../constants/mathFunctions';
|
||||
import { getRandomNumberColor } from '../../../constants/colors';
|
||||
|
||||
interface DrawCountingSelectContentParams {
|
||||
canvas: WechatMiniprogram.Canvas;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { getNumberColors } from '../../../constants/mathFunctions';
|
||||
import { getNumberColors } from '../../../constants/colors';
|
||||
|
||||
interface DrawNumberColorContentParams {
|
||||
canvas: WechatMiniprogram.Canvas;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { getImage } from '../../../utils/index';
|
||||
import { getRandomNumberColor } from '../../../constants/mathFunctions';
|
||||
import { getRandomNumberColor } from '../../../constants/colors';
|
||||
|
||||
interface DrawNumberDecomposeContentParams {
|
||||
canvas: WechatMiniprogram.Canvas;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { getImage } from '../../../utils/index';
|
||||
import { NUMBER_COLORS } from '../../../constants/mathFunctions';
|
||||
import { NUMBER_COLORS } from '../../../constants/colors';
|
||||
|
||||
/**
|
||||
* 数字到英文单词的映射
|
||||
|
||||
@@ -146,4 +146,29 @@ export class BaseDrawService {
|
||||
|
||||
this.currentY = dividerY + 10; // 分割线下方10px间距
|
||||
}
|
||||
|
||||
/**
|
||||
* 绘制虚线分割线(逻辑像素,尺寸除以3)
|
||||
* @param y 分割线的Y坐标
|
||||
* @param margin 左右边距,默认为40
|
||||
* @param color 线条颜色,默认为'#999'
|
||||
* @param lineWidth 线条宽度,默认为1
|
||||
*/
|
||||
drawDashedDivider(
|
||||
y: number,
|
||||
margin: number = 40,
|
||||
color: string = '#999',
|
||||
lineWidth: number = 1,
|
||||
) {
|
||||
const { ctx, canvasWidth } = this;
|
||||
|
||||
ctx.strokeStyle = color;
|
||||
ctx.lineWidth = lineWidth;
|
||||
ctx.setLineDash([4, 4]); // 虚线
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(margin, y);
|
||||
ctx.lineTo(canvasWidth - margin, y);
|
||||
ctx.stroke();
|
||||
ctx.setLineDash([]); // 重置为实线
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,12 +23,19 @@
|
||||
"condition": {
|
||||
"miniprogram": {
|
||||
"list": [
|
||||
{
|
||||
"name": "focusPages/shapeSymbol/shapeSymbol",
|
||||
"pathName": "focusPages/shapeSymbol/shapeSymbol",
|
||||
"query": "id=shape-symbol",
|
||||
"scene": null,
|
||||
"launchMode": "default"
|
||||
},
|
||||
{
|
||||
"name": "focusPages/positionColoring/positionColoring",
|
||||
"pathName": "focusPages/positionColoring/positionColoring",
|
||||
"query": "id=position-coloring",
|
||||
"scene": null,
|
||||
"launchMode": "default"
|
||||
"launchMode": "default",
|
||||
"scene": null
|
||||
},
|
||||
{
|
||||
"name": "pages/focusIndex/focusIndex",
|
||||
|
||||
Reference in New Issue
Block a user