feat: 新增认识时钟绘制
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# AI 生成题目方案(对话式出题)
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> 文档状态:方案讨论 / 待评审
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> 创建日期:2026-06-16
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> 背景:当前小程序与同类应用差异不明显,用户画像不够精准。探索引入 AI 能力——用户用自然语言描述需求,AI 将其翻译为对预置「技能(绘制方法)」的调用,并完成出题与绘制。
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---
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## 一、战略层面:先想清楚「为什么要做」
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本方案在技术上完全可行,但要避免 AI 沦为「为差异化而加的功能」,而非「解决真实痛点的功能」。立项前需先回答:
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- **用户的真实痛点是什么?** 是「找不到合适的题目」,还是「孩子不爱练」「不知道该练什么」?如果痛点不在出题,AI 出题器再酷也救不了留存。
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- **家长真的会打字描述需求吗?** 「我想要培养数感的题目」这类话,家长未必说得出(多数人不知道「数感」是什么)。更真实的诉求往往是「我家娃 5 岁,给我今天该练的」。这意味着 AI 的价值可能不在「自然语言理解」,而在 **「帮不懂教育的家长做决策」**。
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- **不用 AI 能否满足 80%?** 如果几个下拉框 + 模板就能满足,AI 的边际价值仅是「输入方式更自然」,通常撑不起差异化。
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**结论 / 定位建议:** 把 AI 定位成 **「懂教育的助教」**(帮家长判断该练什么、循序渐进地推荐),而不是 **「自然语言转绘制指令的翻译器」**。前者是真差异,后者只是花哨的表单。
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---
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## 二、技术层面:经典的 Function Calling / Tool Use 架构
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「把需求变成可调用的技能」在工程上的成熟范式叫 **工具调用(tool use / function calling)**:已有的「绘制方法」即工具,LLM 负责把人话翻译成「调用哪个工具 + 什么参数」。
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### 2.1 整体数据流(小程序云开发)
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```
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用户输入(自然语言)
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→ 小程序前端 (聊天式 UI)
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→ 云函数 ai-orchestrator
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→ 调用 LLM(带 tools 定义)
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├─ 缺参数 → 返回追问("孩子几岁?") ← 多轮
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└─ 参数齐全 → 返回结构化调用意图
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→ 确认环节(用户点"确认生成")
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→ 云函数 / 前端调用内置绘制方法
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→ 生成题目数据 + 渲染(canvas/图片)
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→ 返回前端展示 / 保存 / 下载
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```
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### 2.2 关键模块
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**1)技能注册表(最核心)**
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每个绘制方法描述成一个 tool schema,让 LLM 知道有哪些能力、各需要什么参数:
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```json
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{
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"name": "generate_number_sense",
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"description": "生成培养数感的练习题(比大小、数的分解、数数等)",
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"parameters": {
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"type": "object",
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"properties": {
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"age": { "type": "integer", "description": "孩子年龄 3-8" },
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"sub_type": { "type": "string", "enum": ["比大小", "数的分解", "按数取物"] },
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"count": { "type": "integer", "description": "题目数量" },
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"number_range": { "type": "string", "enum": ["1-10", "1-20", "1-100"] }
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},
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"required": ["age", "sub_type", "count"]
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}
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}
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```
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**2)LLM 选型(国内合规很重要)**
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云函数可发 HTTP 请求,能接任意 LLM。国内备案合规、且支持 OpenAI 兼容 function calling 的可选:**通义千问、豆包(火山方舟)、DeepSeek、文心、混元**。微信云开发本身也有「AI 能力 / 微信对话开放平台」。建议挑一个支持 `tools` 参数的,编排逻辑几乎无需自写。
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**3)多轮对话 + 槽位填充(slot filling)**
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「缺年龄就追问年龄」的逻辑交给 LLM 判断,比手写 if-else 更强。需要做的只是:
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- 每轮带上对话历史(存云数据库或前端回传);
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- 在 system prompt 里要求:「参数不全时先友好追问,不要瞎猜」。
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**4)「决策」与「生成」必须分离 ⚠️(最重要的工程原则)**
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让 LLM 决定「生成什么」(结构化参数),但题目实际内容由确定性代码生成:
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- ❌ 不要让 LLM 直接吐出 20 道算术题——会算错、会重复、不可控。
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- ✅ 让 LLM 输出 `{age:5, sub_type:"比大小", count:20, range:"1-10"}`,再由绘制方法按规则生成 + 渲染。
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兼得 AI 的「听得懂人话」与传统代码的「100% 正确可控」。
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**5)确认环节**
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真正调用绘制方法前,把解析出的参数回显给用户确认(「将生成 20 道 1-10 比大小,确认?」)。既防误解,也是好体验。
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### 2.3 小程序云开发的几个坑
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| 坑 | 说明 / 对策 |
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| -------------- | ------------------------------------------------------------------------------------- |
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| **云函数超时** | 默认 20s,LLM 调用可能慢。先做**非流式**(一次返回);想要打字机效果,后期再用 WebSocket 或 HTTP 触发器 + SSE,复杂度高,别一开始就做。 |
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| **内容安全(必须)** | 微信强制要求。用户输入和 AI 输出都要过 `security.msgSecCheck`,否则可能被封。合规硬要求,非可选。 |
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| **API Key 保护** | LLM 的 key 只能放云函数环境变量,**绝不能进前端**。 |
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| **成本与频率** | 每次对话烧 token。加缓存(相同需求复用)、限频,防刷。 |
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| **冷启动延迟** | 云函数冷启动 + LLM 延迟叠加,首次可能 3-5s,UI 要有 loading 反馈。 |
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---
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## 三、要不要把绘制方法搬到服务端?
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**短答:不需要把「绘制」搬到服务端。但要先把现有方法拆成两层——「出题数据」和「画图」——只有前者可能值得上服务端,后者留在小程序里。**
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### 3.1 把「绘制方法」拆成三层
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```
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① 意图理解层 用户人话 → 结构化参数 ← 必须在服务端(云函数 + LLM)
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② 出题数据层 参数 → 题目数据(JSON) ← 可服务端、可客户端
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③ 渲染绘制层 题目数据 → canvas 画出来 ← 留在小程序前端
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```
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现有「绘制方法」大概率是 ②③ 混在一起(一个函数既算题目又调 `wx.canvas` 画图)。做 AI **真正要做的不是「搬到服务端」,而是「把 ② 和 ③ 解耦」**。
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### 3.2 为什么渲染层(③)不该搬服务端
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- 小程序 canvas 是**客户端 API**,云函数(Node 环境)里没有 DOM、没有原生 canvas;要画图得引 `node-canvas` 之类,又重又易踩坑,得不偿失。
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- 渲染留前端:性能好、可交互(手写、橡皮擦等)、省服务器成本。
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→ ③ **保持现状,一行都不用动**。
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### 3.3 ② 出题数据层:搬不搬都行
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**方案 A — 什么都不搬(最快上线,推荐起步)**
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云函数只做 ①,返回结构化参数给前端:
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```js
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// 云函数返回
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{ skill: "number_sense", age: 5, sub_type: "比大小", count: 20, range: "1-10" }
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```
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前端拿到参数,调已有的出题 + 绘制方法,照常跑。AI 是「加在前面的一层翻译」,老代码完全复用。
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**方案 B — 把出题逻辑(②)搬服务端**
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云函数直接算好题目数据返回:
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```js
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{ problems: [ {left:7, right:3, op:">"}, {left:2, right:8, op:"<"}, ... ] }
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```
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前端只负责画。
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什么时候才值得选 B:
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- 出题逻辑要**保密/防作弊**(题库、难度算法不想暴露前端);
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- **多端复用**(以后有 H5、APP,出题逻辑只维护一份);
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- 出题需要**服务端资源**(查数据库题库、调别的接口)。
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以上都没有,**先选 A**。
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### 3.4 关键动作
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唯一的关键动作:**确保出题逻辑是个「纯数据函数」(输入参数、输出 JSON、不碰 canvas)**。做到这点,搬不搬服务端都是后话,随时可切。
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---
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## 四、最小可行起步(MVP)
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别一上来做全套对话系统,先做最小闭环验证:
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1. **单个技能**:只挑「数感题目」一个绘制方法接进来。
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2. **单轮或两轮对话**:用户说需求 → AI 解析参数(缺了追问一次)→ 确认 → 生成。
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3. **跑通链路**:「人话 → 结构化参数 → 已有绘制方法」。
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跑通后回答关键问题:**家长真的会用自然语言输入吗?还是更想点几下就出题?** 用真实数据决定是否继续往「对话式」投入,而非凭感觉。
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---
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## 五、待办 / 下一步
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- [ ] 盘点现有「绘制方法」清单及调用方式,判断 ②③ 缠绕程度。
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- [ ] 确定 LLM 供应商(合规 + 支持 function calling)。
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- [ ] 抽离一个出题逻辑为纯数据函数(以「数感题目」为试点)。
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- [ ] 搭建 `ai-orchestrator` 云函数骨架 + 技能注册表。
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- [ ] 接入内容安全 `msgSecCheck`。
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- [ ] MVP 灰度,观察家长真实输入行为与转化数据。
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# 认识钟表 — 预览、出题与绘制设计
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> 配套文档:[产品设计文档](../产品设计文档.md) | [技术架构设计文档](../技术架构设计文档.md)
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> 版本:v1.0
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> 最后更新:2026-06-25
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---
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## 一、目标与范围
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为幼儿园中班至小学一年级(约 4–7 岁)提供 **「看模拟钟表,填写数字时间」** 的可打印练习纸。
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- 每页 **4 行 × 3 列**,共 12 题
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- 每组:上方模拟钟表 + 下方带冒号的数字填写框
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- 小程序内预览、换题、下载打印
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- 排版归类为技术架构文档 **模式 H:时钟/特殊图形型**
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**实现路径**:独立绘制页 `mathPages/clockReading/`,不并入 `mathDraw` 聚合页(时钟绘制逻辑特殊,独立维护更清晰)。
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---
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## 二、页面结构
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```
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mathPages/clockReading/
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├── clockReading.ts
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├── clockReading.wxml
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├── clockReading.less
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├── clockReading.json
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├── clockReading.config.ts
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├── generators/
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│ └── clock-generator.ts # 纯数据出题
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└── draw/
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├── clockReadingDraw.ts # 整页编排
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└── drawAnalogClock.ts # 模拟钟表(可复用)
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```
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**交互区(预览卡片下方)**
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| 区域 | 说明 |
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|------|------|
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| 预览卡片 | Canvas 实时预览 A4 效果,支持换一换 |
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| 时刻类型 chips | 随机(默认)/ 整点 / 半点 / 刻钟 |
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| 底部操作 | 分享、下载打印(复用 `pageMixin`) |
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---
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## 三、练习纸版面
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### 3.1 网格布局
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```
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┌──────────────────────────────────────────┐
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│ [统一页眉] 认识钟表 │
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│ 姓名:___ 日期:___ 得分:___ │
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├──────────────────────────────────────────┤
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│ [钟1] [钟2] [钟3] │
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│ [__:__] [__:__] [__:__] │
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│ [钟4] [钟5] [钟6] │
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│ ... │
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│ (4 行 × 3 列 = 12 题) │
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└──────────────────────────────────────────┘
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```
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### 3.2 单题单元
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1. **模拟钟表**:绿色外圈、1–12 数字、红色时针、黑色分针
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2. **填写框**:绿色圆角描边,中间固定冒号 `:`,左右留白供手写
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### 3.3 A4 尺寸参数(逻辑像素 595×842)
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| 参数 | 值 |
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|------|-----|
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| 内容区起始 Y | 页眉后 ~110px |
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| 左右边距 | 28px |
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| 行数 / 列数 | 4 / 3 |
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| 钟表半径 | ~58px |
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| 钟表与填写框间距 | 10px |
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| 填写框 | 宽 88px,高 30px,圆角 6px |
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| 行高 | ~168px |
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---
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## 四、钟表视觉规范
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| 元素 | 颜色 | 色值 |
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|------|------|------|
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| 外圈 | 绿色 | `#3D9E47` |
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| 刻度 / 数字 | 黑色 | `#333333` |
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| 时针 | 红色 | `#E53935` |
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| 分针 / 中心点 | 黑色 | `#333333` |
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| 填写框描边 | 绿色 | `#3D9E47` |
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| 冒号 | 黑色 | `#333333` |
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**指针角度**(12 点方向为 0°,顺时针):
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```ts
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const minuteAngle = minute * 6;
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const hourAngle = (hour % 12) * 30 + minute * 0.5;
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// Canvas 绘制时减去 90° 偏移(0° 在 3 点方向)
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```
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---
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## 五、时刻类型
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| 模式 ID | 显示名称 | 分针位置 | 示例 | 难度 |
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|---------|----------|----------|------|------|
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| `random` | 随机 | 0–59 分均可 | 如 4:07、11:23 | ★★ |
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| `whole-hour` | 整点 | 12 点(0 分) | 3:00, 9:00 | ★ |
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| `half-hour` | 半点 | 6 点(30 分) | 6:30, 10:30 | ★★ |
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| `quarter-hour` | 刻钟 | 3 或 9 点(15/45 分) | 2:15, 7:45 | ★★★ |
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> **命名说明**:「刻钟」对应传统「一刻」「三刻」,比「一刻时」更符合小学钟表教学用语,且与「整点」「半点」形成清晰三元组。
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**随机模式**:分钟在 0–59 之间均匀随机,不限制为整点/半点/刻钟。
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---
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## 六、出题规则(`clock-generator.ts`)
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```ts
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interface ClockProblem {
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hour: number; // 1–12
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minute: number; // 随机模式 0–59;其他模式见时刻类型表
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}
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interface ClockReadingData {
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problems: ClockProblem[]; // 固定 12 个
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timeMode: ClockReadingTimeMode;
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}
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```
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1. 每页固定 12 题
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2. 同一页内 `(hour, minute)` 不重复
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3. 小时 1–12 均匀随机
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4. 按所选时刻类型约束 `minute`
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5. 纯函数输出 JSON,不依赖 Canvas
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---
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|
||||
## 七、绘制服务拆分
|
||||
|
||||
```
|
||||
clockReadingDraw.draw(data)
|
||||
├── prepareDraw() / drawHeaderAndDivider({ title: '认识钟表' })
|
||||
└── drawGrid(problems)
|
||||
└── for each:
|
||||
├── drawAnalogClock(cx, cy, radius, hour, minute)
|
||||
└── drawTimeInputBox(x, y, w, h)
|
||||
```
|
||||
|
||||
`drawAnalogClock.ts` 独立封装,便于后续「画指针」题型复用。
|
||||
|
||||
---
|
||||
|
||||
## 八、配置与注册
|
||||
|
||||
- Worksheet ID:`clock-reading`
|
||||
- 分类:`math` / `clock-reading`
|
||||
- 路径:`/mathPages/clockReading/clockReading?id=clock-reading`
|
||||
- 注册:`app.json` 分包、`config/worksheets/clockReading.ts`、`category.data.ts`
|
||||
|
||||
---
|
||||
|
||||
## 九、验收标准
|
||||
|
||||
- [ ] 预览区 4×3 共 12 组「钟表 + 填写框」
|
||||
- [ ] 绿圈、红时针、黑分针、1–12 数字
|
||||
- [ ] 填写框中间有冒号
|
||||
- [ ] 默认随机;切换整点/半点/刻钟后分针位置正确
|
||||
- [ ] 换一换生成新题且不重复
|
||||
- [ ] A4 下载打印清晰
|
||||
- [ ] 分享、收藏、打印解锁链路正常
|
||||
|
||||
---
|
||||
|
||||
## 十、后续演进(非 MVP)
|
||||
|
||||
1. 定制页眉(日期/姓名/用时 + 装饰边框,更贴近教辅纸)
|
||||
2. 对答案页 / 画指针题型
|
||||
3. 5 分钟间隔、逐分钟进阶模式
|
||||
4. AI 出题 tool:`generate_clock_reading({ timeMode, count: 12 })`
|
||||
@@ -27,7 +27,7 @@
|
||||
{
|
||||
"root": "mathPages",
|
||||
"name": "mathPages",
|
||||
"pages": ["mathDraw/mathDraw"],
|
||||
"pages": ["mathDraw/mathDraw", "clockReading/clockReading"],
|
||||
"independent": false
|
||||
},
|
||||
{
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
import type { WorksheetDefinition } from './types';
|
||||
|
||||
export const CLOCK_READING_WORKSHEET_DEFINITIONS = [
|
||||
{
|
||||
id: 'clock-reading',
|
||||
icon: 'clock',
|
||||
title: '认识时钟',
|
||||
subtitle: '看钟读时间,填写数字时刻',
|
||||
ageMin: 4,
|
||||
ageMax: 7,
|
||||
difficulty: 2,
|
||||
tags: ['数学', '钟表', '时间'],
|
||||
sortOrder: 127,
|
||||
},
|
||||
] as const satisfies ReadonlyArray<WorksheetDefinition>;
|
||||
@@ -1,5 +1,6 @@
|
||||
export type { WorksheetDefinition } from './types';
|
||||
export { MATH_WORKSHEET_DEFINITIONS } from './math';
|
||||
export { CLOCK_READING_WORKSHEET_DEFINITIONS } from './clockReading';
|
||||
export { FOCUS_WORKSHEET_DEFINITIONS } from './focus';
|
||||
export { LETTER_TRACING_WORKSHEET_DEFINITIONS } from './letterTracing';
|
||||
export { PINYIN_DICTATION_WORKSHEET_DEFINITIONS } from './pinyin';
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
import type { DebugPublishMeta } from '../../utils/debugPublish';
|
||||
import { inferGradeFromAge } from '../../utils/debugPublish';
|
||||
import { CLOCK_READING_WORKSHEET_DEFINITIONS } from '../../config/worksheets/clockReading';
|
||||
import {
|
||||
CLOCK_TIME_MODE_OPTIONS,
|
||||
type ClockReadingTimeMode,
|
||||
} from './generators/clock-generator';
|
||||
|
||||
export { CLOCK_READING_WORKSHEET_DEFINITIONS };
|
||||
|
||||
export type { ClockReadingTimeMode };
|
||||
|
||||
type ClockReadingWorksheetRow =
|
||||
(typeof CLOCK_READING_WORKSHEET_DEFINITIONS)[number];
|
||||
|
||||
const CLOCK_READING_WORKSHEET_BY_ID = Object.fromEntries(
|
||||
CLOCK_READING_WORKSHEET_DEFINITIONS.map((m) => [m.id, m]),
|
||||
) as Record<string, ClockReadingWorksheetRow>;
|
||||
|
||||
export const CLOCK_READING_MODE_OPTIONS = CLOCK_READING_WORKSHEET_DEFINITIONS;
|
||||
|
||||
export { CLOCK_TIME_MODE_OPTIONS };
|
||||
|
||||
export function getModeInfo(id: string) {
|
||||
const m = CLOCK_READING_WORKSHEET_BY_ID[id];
|
||||
return m ? { title: m.title, desc: m.subtitle } : undefined;
|
||||
}
|
||||
|
||||
export function isValidMode(id: string): boolean {
|
||||
return id in CLOCK_READING_WORKSHEET_BY_ID;
|
||||
}
|
||||
|
||||
export function getPublishMetaByMode(id: string): DebugPublishMeta | null {
|
||||
const m = CLOCK_READING_WORKSHEET_BY_ID[id];
|
||||
if (!m) return null;
|
||||
return {
|
||||
id: m.id,
|
||||
title: m.title,
|
||||
subtitle: m.subtitle,
|
||||
category: 'math',
|
||||
subcategory: 'clock-reading',
|
||||
path: `/mathPages/clockReading/clockReading?id=${m.id}`,
|
||||
ageMin: m.ageMin,
|
||||
ageMax: m.ageMax,
|
||||
grade: inferGradeFromAge(m.ageMin, m.ageMax),
|
||||
difficulty: m.difficulty,
|
||||
previewImg: '',
|
||||
tags: [...m.tags],
|
||||
isNew: false,
|
||||
isHot: false,
|
||||
sortOrder: m.sortOrder,
|
||||
status: 'draft',
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"navigationStyle": "custom",
|
||||
"navigationBarTitleText": "认识时钟",
|
||||
"navigationBarBackgroundColor": "#F8F0E0",
|
||||
"navigationBarTextStyle": "black",
|
||||
"backgroundColor": "#FEF6E7",
|
||||
"enablePullDownRefresh": false,
|
||||
"usingComponents": {
|
||||
"nav-bar": "../../components3.0/nav-bar/nav-bar",
|
||||
"share-guide-popup": "../../components/share-guide-popup/share-guide-popup",
|
||||
"preview-footer-actions": "../../components3.0/preview-footer-actions/preview-footer-actions",
|
||||
"debug-publish-tools": "../../components3.0/debug-publish-tools/debug-publish-tools",
|
||||
"preview-card": "../../components3.0/preview-card/preview-card"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
@import '../../style/theme.less';
|
||||
|
||||
page {
|
||||
background-color: @bg-page;
|
||||
}
|
||||
|
||||
.cr-page {
|
||||
min-height: 100vh;
|
||||
padding: 0 @page-padding-x;
|
||||
padding-bottom: calc(200rpx + env(safe-area-inset-bottom));
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.cr-main {
|
||||
padding-top: 24rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 64rpx;
|
||||
}
|
||||
|
||||
.cr-section {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 32rpx;
|
||||
}
|
||||
|
||||
.cr-section-title {
|
||||
font-size: 32rpx;
|
||||
font-weight: 700;
|
||||
color: #6d3b00;
|
||||
padding-left: 8rpx;
|
||||
}
|
||||
|
||||
.cr-chip-row {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 24rpx;
|
||||
}
|
||||
|
||||
.cr-chip {
|
||||
box-sizing: border-box;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 24rpx 16rpx;
|
||||
color: @text-secondary;
|
||||
background: @bg-card;
|
||||
border-radius: 32rpx;
|
||||
transition:
|
||||
background-color 0.2s cubic-bezier(0.4, 0, 0.2, 1),
|
||||
transform 0.2s cubic-bezier(0.4, 0, 0.2, 1),
|
||||
color 0.2s cubic-bezier(0.4, 0, 0.2, 1),
|
||||
box-shadow 0.2s cubic-bezier(0.4, 0, 0.2, 1);
|
||||
}
|
||||
|
||||
.cr-chip--pressed {
|
||||
transform: scale(0.96);
|
||||
background: @brand;
|
||||
color: @text-selected-btn;
|
||||
font-weight: 700;
|
||||
box-shadow: 0 2rpx 8rpx rgba(50, 46, 37, 0.08);
|
||||
}
|
||||
|
||||
.cr-chip--active {
|
||||
background: @brand;
|
||||
color: @text-selected-btn;
|
||||
font-weight: 700;
|
||||
box-shadow: 0 2rpx 8rpx rgba(50, 46, 37, 0.08);
|
||||
}
|
||||
|
||||
.cr-chip__text {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 4rpx;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.cr-chip__label {
|
||||
font-size: 28rpx;
|
||||
font-weight: 700;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
|
||||
.cr-chip__subtitle {
|
||||
font-size: 20rpx;
|
||||
font-weight: 500;
|
||||
line-height: 28rpx;
|
||||
opacity: 0.75;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.cr-chip--active .cr-chip__subtitle,
|
||||
.cr-chip--pressed .cr-chip__subtitle {
|
||||
opacity: 0.85;
|
||||
}
|
||||
@@ -0,0 +1,169 @@
|
||||
import ClockReadingDraw from './draw/clockReadingDraw';
|
||||
import {
|
||||
buildClockReadingData,
|
||||
type ClockReadingTimeMode,
|
||||
} from './generators/clock-generator';
|
||||
import { createPage, type CanvasDataState } from '../../base/pageMixin';
|
||||
import { defaultShareConfig } from '../../config/config';
|
||||
import {
|
||||
getModeInfo,
|
||||
getPublishMetaByMode,
|
||||
isValidMode,
|
||||
CLOCK_TIME_MODE_OPTIONS,
|
||||
} from './clockReading.config';
|
||||
import type { DebugPublishMeta } from '../../utils/debugPublish';
|
||||
import {
|
||||
addFavorite,
|
||||
removeFavorite,
|
||||
batchCheckFavorited,
|
||||
} from '../../utils/favorites';
|
||||
|
||||
const pageInfoLookup = getModeInfo;
|
||||
const WORKSHEET_ID = 'clock-reading';
|
||||
|
||||
type PageData = CanvasDataState & {
|
||||
worksheetId: string;
|
||||
timeMode: ClockReadingTimeMode;
|
||||
timeModeOptions: typeof CLOCK_TIME_MODE_OPTIONS;
|
||||
isPreviewFavorite: boolean;
|
||||
isDevEnv: boolean;
|
||||
debugPublishVisible: boolean;
|
||||
debugPublishLoading: boolean;
|
||||
debugPublishMeta: DebugPublishMeta | null;
|
||||
};
|
||||
|
||||
createPage(
|
||||
{
|
||||
canvas: null as Canvas | null,
|
||||
ctx: null as RenderingContext | null,
|
||||
boxHeight: 0,
|
||||
boxWidth: 0,
|
||||
drawService: null as ClockReadingDraw | null,
|
||||
_favoritedMap: {} as Record<string, boolean>,
|
||||
|
||||
data: {
|
||||
pageTitle: '认识钟表',
|
||||
functionId: WORKSHEET_ID,
|
||||
hasContent: false,
|
||||
showShareDialog: false,
|
||||
worksheetId: WORKSHEET_ID,
|
||||
timeMode: 'random' as ClockReadingTimeMode,
|
||||
timeModeOptions: CLOCK_TIME_MODE_OPTIONS,
|
||||
isPreviewFavorite: false,
|
||||
isDevEnv: false,
|
||||
debugPublishVisible: false,
|
||||
debugPublishLoading: false,
|
||||
debugPublishMeta: null,
|
||||
} as unknown as PageData,
|
||||
|
||||
onLoad(options: { id?: string }) {
|
||||
const worksheetId =
|
||||
options.id && isValidMode(options.id)
|
||||
? options.id
|
||||
: WORKSHEET_ID;
|
||||
this.syncDebugPublishEnv();
|
||||
this.applyWorksheet(worksheetId);
|
||||
this.loadFavoritedMap();
|
||||
},
|
||||
|
||||
onSelectTimeMode(e: WechatMiniprogram.TouchEvent) {
|
||||
const mode = e.currentTarget.dataset.mode as
|
||||
| ClockReadingTimeMode
|
||||
| undefined;
|
||||
if (!mode || mode === this.data.timeMode) return;
|
||||
this.setData({ timeMode: mode }, () => this.drawCanvas());
|
||||
},
|
||||
|
||||
onCanvasReady(e: WechatMiniprogram.CustomEvent) {
|
||||
this.initCanvasFromComponent(e.detail, {
|
||||
createDrawService: (
|
||||
canvas: Canvas,
|
||||
ctx: RenderingContext,
|
||||
options?: Record<string, unknown>,
|
||||
) => new ClockReadingDraw(canvas, ctx, options),
|
||||
drawServiceOptions: {
|
||||
title: this.data.pageTitle,
|
||||
},
|
||||
onCanvasReady: () => {
|
||||
this.drawCanvas();
|
||||
},
|
||||
});
|
||||
},
|
||||
|
||||
async drawCanvas() {
|
||||
if (!this.ctx || !this.drawService) return;
|
||||
try {
|
||||
const data = buildClockReadingData(this.data.timeMode);
|
||||
await (this.drawService as ClockReadingDraw).draw(data);
|
||||
this.setData({ hasContent: true });
|
||||
} catch (e) {
|
||||
console.error('clockReading draw failed', e);
|
||||
this.setData({ hasContent: false });
|
||||
}
|
||||
},
|
||||
|
||||
onPreviewRefresh() {
|
||||
this.drawCanvas();
|
||||
},
|
||||
|
||||
async onPreviewFavorite() {
|
||||
const next = !this.data.isPreviewFavorite;
|
||||
this.setData({ isPreviewFavorite: next });
|
||||
const id = this.data.worksheetId;
|
||||
if (id && this._favoritedMap) {
|
||||
this._favoritedMap[id] = next;
|
||||
if (next) {
|
||||
addFavorite(id);
|
||||
} else {
|
||||
removeFavorite(id);
|
||||
}
|
||||
}
|
||||
wx.showToast({
|
||||
title: next ? '收藏成功' : '已取消收藏',
|
||||
icon: 'none',
|
||||
});
|
||||
},
|
||||
|
||||
async loadFavoritedMap() {
|
||||
const ids = [WORKSHEET_ID];
|
||||
this._favoritedMap = await batchCheckFavorited(ids);
|
||||
if (this._favoritedMap?.[WORKSHEET_ID]) {
|
||||
this.setData({ isPreviewFavorite: true });
|
||||
}
|
||||
},
|
||||
|
||||
getPublishMeta(): DebugPublishMeta {
|
||||
const meta = getPublishMetaByMode(this.data.worksheetId);
|
||||
if (!meta) {
|
||||
throw new Error('当前题型配置不存在');
|
||||
}
|
||||
return meta;
|
||||
},
|
||||
|
||||
getWorksheetStatsId() {
|
||||
return this.data.worksheetId;
|
||||
},
|
||||
|
||||
applyWorksheet(worksheetId: string) {
|
||||
if (!isValidMode(worksheetId)) return;
|
||||
|
||||
this.setData(
|
||||
{
|
||||
worksheetId,
|
||||
functionId: worksheetId,
|
||||
isPreviewFavorite: !!this._favoritedMap?.[worksheetId],
|
||||
},
|
||||
() => {
|
||||
this.initPageInfo(worksheetId, '认识钟表');
|
||||
if (this.drawService) {
|
||||
this.drawService.options.title = this.data.pageTitle;
|
||||
}
|
||||
},
|
||||
);
|
||||
},
|
||||
},
|
||||
{
|
||||
shareConfig: defaultShareConfig,
|
||||
pageInfoLookup,
|
||||
},
|
||||
);
|
||||
@@ -0,0 +1,54 @@
|
||||
<nav-bar title="认识钟表" />
|
||||
|
||||
<view class="cr-page">
|
||||
<view class="cr-main">
|
||||
<preview-card
|
||||
id="previewCard"
|
||||
showRefresh="{{true}}"
|
||||
showFavorite="{{true}}"
|
||||
favorited="{{isPreviewFavorite}}"
|
||||
bind:canvas-ready="onCanvasReady"
|
||||
bind:refresh="onPreviewRefresh"
|
||||
bind:favorite="onPreviewFavorite" />
|
||||
|
||||
<view class="cr-section">
|
||||
<text class="cr-section-title">时刻类型</text>
|
||||
<view class="cr-chip-row">
|
||||
<view
|
||||
wx:for="{{timeModeOptions}}"
|
||||
wx:key="id"
|
||||
class="cr-chip {{timeMode === item.id ? 'cr-chip--active' : ''}}"
|
||||
hover-class="cr-chip--pressed"
|
||||
hover-start-time="0"
|
||||
hover-stay-time="70"
|
||||
data-mode="{{item.id}}"
|
||||
bind:tap="onSelectTimeMode">
|
||||
<view class="cr-chip__text">
|
||||
<text class="cr-chip__label">{{item.label}}</text>
|
||||
<text class="cr-chip__subtitle">{{item.subtitle}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
<preview-footer-actions
|
||||
disabled="{{!hasContent}}"
|
||||
bind:primary="exportToPrint"
|
||||
bind:secondary="onShare" />
|
||||
|
||||
<debug-publish-tools
|
||||
wx:if="{{isDevEnv && hasContent}}"
|
||||
id="debugPublishTools"
|
||||
visible="{{debugPublishVisible}}"
|
||||
loading="{{debugPublishLoading}}"
|
||||
meta="{{debugPublishMeta}}"
|
||||
bind:open="onOpenDebugPublish"
|
||||
bind:close="onCloseDebugPublish"
|
||||
bind:confirm="onConfirmDebugPublish" />
|
||||
|
||||
<share-guide-popup
|
||||
show="{{showShareDialog}}"
|
||||
bind:onClose="onCloseShareDialog"
|
||||
bind:onShareSuccess="onShareSuccess" />
|
||||
@@ -0,0 +1,63 @@
|
||||
import { BaseDrawService } from '../../../core/draw/baseDraw';
|
||||
import type { ClockProblem, ClockReadingData } from '../generators/clock-generator';
|
||||
import { drawAnalogClock, drawTimeInputBox } from './drawAnalogClock';
|
||||
|
||||
const ROWS = 4;
|
||||
const COLS = 3;
|
||||
const MARGIN_X = 28;
|
||||
const CLOCK_RADIUS = 52; // 原 58 的 90%
|
||||
const CLOCK_TO_BOX_GAP = 13; // 原 20 缩小三分之一
|
||||
const INPUT_BOX_W = 88;
|
||||
const INPUT_BOX_H = 30;
|
||||
const ROW_GAP = 28; // 原 14 的两倍
|
||||
const CONTENT_BOTTOM_PADDING = 28;
|
||||
|
||||
/**
|
||||
* 认识钟表绘制服务:4×3 网格,每组钟表 + 填写框
|
||||
*/
|
||||
export default class ClockReadingDraw extends BaseDrawService {
|
||||
async draw(data: ClockReadingData) {
|
||||
if (!data?.problems?.length) return;
|
||||
|
||||
this.prepareDraw();
|
||||
await this.drawHeaderAndDivider();
|
||||
this.drawGrid(data.problems);
|
||||
this.drawPrintFooter({ mode: 'A' });
|
||||
}
|
||||
|
||||
private drawGrid(problems: ClockProblem[]) {
|
||||
const { ctx, canvasWidth, canvasHeight } = this;
|
||||
const contentTop = this.currentY;
|
||||
const availableH = canvasHeight - contentTop - CONTENT_BOTTOM_PADDING;
|
||||
const clockBlockH =
|
||||
CLOCK_RADIUS * 2 + CLOCK_TO_BOX_GAP + INPUT_BOX_H;
|
||||
const totalGridH = ROWS * clockBlockH + (ROWS - 1) * ROW_GAP;
|
||||
const startY = contentTop + Math.max(12, (availableH - totalGridH) / 2);
|
||||
const availableW = canvasWidth - MARGIN_X * 2;
|
||||
const colW = availableW / COLS;
|
||||
const rowH = clockBlockH + ROW_GAP;
|
||||
|
||||
for (let i = 0; i < problems.length; i++) {
|
||||
const row = Math.floor(i / COLS);
|
||||
const col = i % COLS;
|
||||
if (row >= ROWS) break;
|
||||
|
||||
const problem = problems[i];
|
||||
const cellCenterX = MARGIN_X + col * colW + colW / 2;
|
||||
const cellTopY = startY + row * rowH;
|
||||
const clockCy = cellTopY + CLOCK_RADIUS;
|
||||
|
||||
drawAnalogClock(ctx, {
|
||||
cx: cellCenterX,
|
||||
cy: clockCy,
|
||||
radius: CLOCK_RADIUS,
|
||||
hour: problem.hour,
|
||||
minute: problem.minute,
|
||||
});
|
||||
|
||||
const boxX = cellCenterX - INPUT_BOX_W / 2;
|
||||
const boxY = cellTopY + CLOCK_RADIUS * 2 + CLOCK_TO_BOX_GAP;
|
||||
drawTimeInputBox(ctx, boxX, boxY, INPUT_BOX_W, INPUT_BOX_H);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,210 @@
|
||||
const CLOCK_GREEN = '#3D9E47';
|
||||
const CLOCK_BLACK = '#333333';
|
||||
const HOUR_HAND_RED = '#E53935';
|
||||
|
||||
export interface DrawAnalogClockOptions {
|
||||
cx: number;
|
||||
cy: number;
|
||||
radius: number;
|
||||
hour: number;
|
||||
minute: number;
|
||||
}
|
||||
|
||||
function toCanvasAngle(degFromTwelve: number): number {
|
||||
return ((degFromTwelve - 90) * Math.PI) / 180;
|
||||
}
|
||||
|
||||
function handPoint(
|
||||
cx: number,
|
||||
cy: number,
|
||||
angle: number,
|
||||
perp: number,
|
||||
along: number,
|
||||
perpOffset: number,
|
||||
) {
|
||||
return {
|
||||
x: cx + Math.cos(angle) * along + Math.cos(perp) * perpOffset,
|
||||
y: cy + Math.sin(angle) * along + Math.sin(perp) * perpOffset,
|
||||
};
|
||||
}
|
||||
|
||||
/** 指针:近圆心 80% 为矩形,远端 20% 收尖为三角形 */
|
||||
function drawCompositeHand(
|
||||
ctx: RenderingContext,
|
||||
cx: number,
|
||||
cy: number,
|
||||
angleDeg: number,
|
||||
length: number,
|
||||
width: number,
|
||||
color: string,
|
||||
) {
|
||||
const angle = toCanvasAngle(angleDeg);
|
||||
const perp = angle + Math.PI / 2;
|
||||
const halfW = width / 2;
|
||||
const rectEnd = length * 0.8;
|
||||
|
||||
const tip = handPoint(cx, cy, angle, perp, length, 0);
|
||||
const rectEndR = handPoint(cx, cy, angle, perp, rectEnd, halfW);
|
||||
const baseR = handPoint(cx, cy, angle, perp, 0, halfW);
|
||||
const baseL = handPoint(cx, cy, angle, perp, 0, -halfW);
|
||||
const rectEndL = handPoint(cx, cy, angle, perp, rectEnd, -halfW);
|
||||
|
||||
ctx.save();
|
||||
ctx.fillStyle = color;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(tip.x, tip.y);
|
||||
ctx.lineTo(rectEndR.x, rectEndR.y);
|
||||
ctx.lineTo(baseR.x, baseR.y);
|
||||
ctx.lineTo(baseL.x, baseL.y);
|
||||
ctx.lineTo(rectEndL.x, rectEndL.y);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
const HAND_WIDTH = 2.8;
|
||||
|
||||
/** 绘制模拟钟表:绿圈、刻度、数字、红时针、黑分针 */
|
||||
export function drawAnalogClock(
|
||||
ctx: RenderingContext,
|
||||
options: DrawAnalogClockOptions,
|
||||
): void {
|
||||
const { cx, cy, radius, hour, minute } = options;
|
||||
const faceRadius = radius - 4;
|
||||
|
||||
ctx.save();
|
||||
|
||||
// 外圈(线宽原 3.5 的 90%)
|
||||
ctx.strokeStyle = CLOCK_GREEN;
|
||||
ctx.lineWidth = 3.15;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, radius, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
// 刻度(长度缩短为原来的 80%)
|
||||
const tickOuter = faceRadius - 1;
|
||||
const hourTickLen = 7 * 0.8;
|
||||
const minuteTickLen = 3 * 0.8;
|
||||
for (let i = 0; i < 60; i++) {
|
||||
const angle = toCanvasAngle(i * 6);
|
||||
const isHour = i % 5 === 0;
|
||||
const tickLen = isHour ? hourTickLen : minuteTickLen;
|
||||
const inner = tickOuter - tickLen;
|
||||
ctx.strokeStyle = CLOCK_BLACK;
|
||||
ctx.lineWidth = isHour ? 1.5 : 0.8;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(cx + Math.cos(angle) * inner, cy + Math.sin(angle) * inner);
|
||||
ctx.lineTo(cx + Math.cos(angle) * tickOuter, cy + Math.sin(angle) * tickOuter);
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
// 数字 1–12(原 13px 的 70%)
|
||||
ctx.fillStyle = CLOCK_BLACK;
|
||||
ctx.font = 'bold 9px "Microsoft Yahei", sans-serif';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
const numberRadius = faceRadius - 14;
|
||||
for (let n = 1; n <= 12; n++) {
|
||||
const angle = toCanvasAngle(n * 30);
|
||||
const nx = cx + Math.cos(angle) * numberRadius;
|
||||
const ny = cy + Math.sin(angle) * numberRadius;
|
||||
ctx.fillText(String(n), nx, ny);
|
||||
}
|
||||
|
||||
const minuteAngle = minute * 6;
|
||||
const hourAngle = (hour % 12) * 30 + minute * 0.5;
|
||||
|
||||
// 指针:80% 矩形 + 20% 三角尖
|
||||
const minuteHandLength = numberRadius - 3;
|
||||
const hourHandLength = numberRadius * 0.67;
|
||||
|
||||
drawCompositeHand(
|
||||
ctx,
|
||||
cx,
|
||||
cy,
|
||||
minuteAngle,
|
||||
minuteHandLength,
|
||||
HAND_WIDTH,
|
||||
CLOCK_BLACK,
|
||||
);
|
||||
drawCompositeHand(
|
||||
ctx,
|
||||
cx,
|
||||
cy,
|
||||
hourAngle,
|
||||
hourHandLength,
|
||||
HAND_WIDTH,
|
||||
HOUR_HAND_RED,
|
||||
);
|
||||
|
||||
// 中心点
|
||||
ctx.fillStyle = CLOCK_BLACK;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, 3, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
const INPUT_GREEN = '#3D9E47';
|
||||
|
||||
function strokeRoundRect(
|
||||
ctx: RenderingContext,
|
||||
x: number,
|
||||
y: number,
|
||||
w: number,
|
||||
h: number,
|
||||
r: number,
|
||||
) {
|
||||
const radius = Math.min(r, w / 2, h / 2);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x + radius, y);
|
||||
ctx.lineTo(x + w - radius, y);
|
||||
ctx.arcTo(x + w, y, x + w, y + radius, radius);
|
||||
ctx.lineTo(x + w, y + h - radius);
|
||||
ctx.arcTo(x + w, y + h, x + w - radius, y + h, radius);
|
||||
ctx.lineTo(x + radius, y + h);
|
||||
ctx.arcTo(x, y + h, x, y + h - radius, radius);
|
||||
ctx.lineTo(x, y + radius);
|
||||
ctx.arcTo(x, y, x + radius, y, radius);
|
||||
ctx.closePath();
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
/** 在矩形内水平、垂直居中绘制文字 */
|
||||
function fillTextCentered(
|
||||
ctx: RenderingContext,
|
||||
text: string,
|
||||
x: number,
|
||||
y: number,
|
||||
width: number,
|
||||
height: number,
|
||||
) {
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'alphabetic';
|
||||
const metrics = ctx.measureText(text);
|
||||
const ascent = metrics.actualBoundingBoxAscent ?? 10;
|
||||
const descent = metrics.actualBoundingBoxDescent ?? 2;
|
||||
const textH = ascent + descent;
|
||||
const baselineY = y + (height - textH) / 2 + ascent;
|
||||
ctx.fillText(text, x + width / 2, baselineY);
|
||||
}
|
||||
|
||||
/** 绘制数字填写框(绿色圆角描边 + 居中冒号) */
|
||||
export function drawTimeInputBox(
|
||||
ctx: RenderingContext,
|
||||
x: number,
|
||||
y: number,
|
||||
width: number,
|
||||
height: number,
|
||||
): void {
|
||||
ctx.save();
|
||||
ctx.strokeStyle = INPUT_GREEN;
|
||||
ctx.lineWidth = 1.5;
|
||||
strokeRoundRect(ctx, x, y, width, height, 6);
|
||||
|
||||
ctx.fillStyle = CLOCK_BLACK;
|
||||
ctx.font = 'bold 16px "Microsoft Yahei", sans-serif';
|
||||
fillTextCentered(ctx, ':', x, y, width, height);
|
||||
ctx.restore();
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
export type ClockReadingTimeMode =
|
||||
| 'random'
|
||||
| 'whole-hour'
|
||||
| 'half-hour'
|
||||
| 'quarter-hour';
|
||||
|
||||
export interface ClockProblem {
|
||||
hour: number;
|
||||
minute: number;
|
||||
}
|
||||
|
||||
export interface ClockReadingData {
|
||||
problems: ClockProblem[];
|
||||
timeMode: ClockReadingTimeMode;
|
||||
}
|
||||
|
||||
export const CLOCK_PROBLEM_COUNT = 12;
|
||||
|
||||
const MINUTES_BY_MODE: Record<
|
||||
Exclude<ClockReadingTimeMode, 'random'>,
|
||||
readonly number[]
|
||||
> = {
|
||||
'whole-hour': [0],
|
||||
'half-hour': [30],
|
||||
'quarter-hour': [15, 45],
|
||||
};
|
||||
|
||||
function pickMinute(timeMode: ClockReadingTimeMode): number {
|
||||
if (timeMode === 'random') {
|
||||
return Math.floor(Math.random() * 60);
|
||||
}
|
||||
const pool = MINUTES_BY_MODE[timeMode];
|
||||
return pool[Math.floor(Math.random() * pool.length)] ?? 0;
|
||||
}
|
||||
|
||||
/** 生成一页 12 道钟表题,同一页内时刻不重复 */
|
||||
export function generateClockProblems(
|
||||
timeMode: ClockReadingTimeMode,
|
||||
): ClockProblem[] {
|
||||
const used = new Set<string>();
|
||||
const problems: ClockProblem[] = [];
|
||||
let guard = 0;
|
||||
|
||||
while (problems.length < CLOCK_PROBLEM_COUNT && guard < 500) {
|
||||
guard += 1;
|
||||
const hour = Math.floor(Math.random() * 12) + 1;
|
||||
const minute = pickMinute(timeMode);
|
||||
const key = `${hour}:${minute}`;
|
||||
if (used.has(key)) continue;
|
||||
used.add(key);
|
||||
problems.push({ hour, minute });
|
||||
}
|
||||
|
||||
return problems;
|
||||
}
|
||||
|
||||
export function buildClockReadingData(
|
||||
timeMode: ClockReadingTimeMode,
|
||||
): ClockReadingData {
|
||||
return {
|
||||
timeMode,
|
||||
problems: generateClockProblems(timeMode),
|
||||
};
|
||||
}
|
||||
|
||||
export const CLOCK_TIME_MODE_OPTIONS = [
|
||||
{ id: 'random' as const, label: '随机', subtitle: '0–59 分均可' },
|
||||
{ id: 'whole-hour' as const, label: '整点', subtitle: '如 3:00' },
|
||||
{ id: 'half-hour' as const, label: '半点', subtitle: '如 6:30' },
|
||||
{ id: 'quarter-hour' as const, label: '刻钟', subtitle: '如 2:15、7:45' },
|
||||
];
|
||||
@@ -369,6 +369,16 @@ const CATEGORY_ITEMS_BY_ID: Record<string, CategoryItem[]> = {
|
||||
path: '/mathPages/mathDraw/mathDraw?id=multiplication-table',
|
||||
available: true,
|
||||
}),
|
||||
item({
|
||||
id: 'clock-reading',
|
||||
title: '认识钟表',
|
||||
subtitle: '看钟读时间,填写数字时刻',
|
||||
icon: '🕐',
|
||||
ageBand: age(4, 7),
|
||||
difficulty: 1,
|
||||
path: '/mathPages/clockReading/clockReading?id=clock-reading',
|
||||
available: true,
|
||||
}),
|
||||
],
|
||||
pinyin: [
|
||||
item({
|
||||
|
||||
@@ -7,6 +7,12 @@ export interface UnreleasedPageEntry {
|
||||
|
||||
export const UNRELEASED_PAGE_ENTRIES: UnreleasedPageEntry[] = [
|
||||
// 在这里手动添加未上线页面
|
||||
{
|
||||
id: 'clock-reading',
|
||||
title: '认识时钟',
|
||||
subtitle: '看钟读时间,填写数字时刻',
|
||||
path: '/mathPages/clockReading/clockReading',
|
||||
},
|
||||
{
|
||||
id: 'pen-control-sheet',
|
||||
title: '控笔',
|
||||
|
||||
Reference in New Issue
Block a user