Files
doodle-mini/miniprogram/mathPages/countMatch/countMatch.ts
T
2025-12-11 13:02:44 +08:00

195 lines
6.3 KiB
TypeScript

import CountMatchDraw from '../shared/service/countMatchDraw';
import NumberColorDraw from '../shared/service/numberColorDraw';
import {
createMathPage,
CanvasDataState,
} from '../shared/common/mathPageMixin';
createMathPage({
canvas: null as Canvas | null,
ctx: null as RenderingContext | null,
boxHeight: 0,
boxWidth: 0,
drawService: null as CountMatchDraw | NumberColorDraw | null,
matchData: null as {
leftNumbers: number[];
rightNumbers: number[];
} | null,
colorData: null as {
numbers: number[];
} | null,
data: {
pageTitle: '数一数,连一连',
functionId: '',
hasContent: false,
showShareDialog: false,
showTypeSelector: true, // 控制是否显示类型选择器
currentMode: 'twelve-animals', // 'twelve-animals' 或 'fruits' 或 'circle' 或 'caterpillar'
currentModeName: '十二生肖',
typeActions: [
{ name: '十二生肖', value: 'twelve-animals' },
{ name: '水果', value: 'fruits' },
],
} as CanvasDataState & {
showTypeSelector: boolean;
currentMode: string;
currentModeName: string;
typeActions: Array<{ name: string; value: string }>;
},
onLoad(options: { id?: string; mode?: string }) {
const functionId = options.id || 'counting-matching';
this.initPageInfo(functionId, '数一数,连一连');
// 根据 functionId 设置不同的类型选择器
if (functionId === 'number-coloring') {
const currentMode = options.mode || 'caterpillar';
this.setData({
currentMode: currentMode,
currentModeName:
currentMode === 'caterpillar' ? '毛毛虫' : '圆圈',
typeActions: [
{ name: '毛毛虫', value: 'caterpillar' },
{ name: '圆圈', value: 'circle' },
],
});
} else {
const currentMode = options.mode || 'twelve-animals';
this.setData({
currentMode,
currentModeName:
currentMode === 'twelve-animals' ? '十二生肖' : '水果',
typeActions: [
{ name: '十二生肖', value: 'twelve-animals' },
{ name: '水果', value: 'fruits' },
],
});
}
},
onReady() {
this.initCanvas({
createDrawService: (
canvas: Canvas,
ctx: RenderingContext,
options?: Record<string, any>,
) => {
// 根据 functionId 创建不同的绘制服务
if (this.data.functionId === 'number-coloring') {
return new NumberColorDraw(canvas, ctx, options);
} else {
return new CountMatchDraw(canvas, ctx, options);
}
},
drawServiceOptions: {
subTitle:
this.data.functionId === 'number-coloring'
? '按数字给相应的圆圈涂上颜色'
: '通过连线配对数字和对应的数量图形',
},
onCanvasReady: () => {
// 初始随机生成
this.onRandom();
},
});
},
/**
* 绘制Canvas内容
*/
async drawCanvas() {
if (!this.ctx || !this.drawService) {
return;
}
try {
if (this.data.functionId === 'number-coloring') {
if (!this.colorData) {
return;
}
await (this.drawService as NumberColorDraw).draw(
this.colorData,
this.data.currentMode,
);
} else {
if (!this.matchData) {
return;
}
await (this.drawService as CountMatchDraw).draw(
this.matchData,
this.data.currentMode,
);
}
this.setData({ hasContent: true });
} catch (error) {
console.error('绘制失败:', error);
this.setData({ hasContent: false });
}
},
/**
* 随机生成
*/
onRandom() {
if (this.data.functionId === 'number-coloring') {
// 按数字涂颜色模式:生成6个随机数字(1-10)
const availableNumbers = Array.from(
{ length: 10 },
(_, i) => i + 1,
);
const numbers: number[] = [];
for (let i = 0; i < 6; i++) {
const randomIndex = Math.floor(
Math.random() * availableNumbers.length,
);
const number = availableNumbers.splice(randomIndex, 1)[0];
numbers.push(number);
}
this.colorData = { numbers };
} else {
// 数一数连一连模式:生成5个不同的数字(1-10)
const availableNumbers = Array.from(
{ length: 10 },
(_, i) => i + 1,
);
const leftNumbers: number[] = [];
for (let i = 0; i < 5; i++) {
const randomIndex = Math.floor(
Math.random() * availableNumbers.length,
);
const number = availableNumbers.splice(randomIndex, 1)[0];
leftNumbers.push(number);
}
// 复制数字数组并打乱顺序,作为右侧显示的数字
const rightNumbers = [...leftNumbers];
for (let i = rightNumbers.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[rightNumbers[i], rightNumbers[j]] = [
rightNumbers[j],
rightNumbers[i],
];
}
this.matchData = { leftNumbers, rightNumbers };
}
this.drawCanvas();
},
/** 选择类型 */
onSelectType(event: any) {
const { name, value } = event.detail;
this.setData({
currentMode: value,
currentModeName: name,
});
// 重新生成数据
this.onRandom();
},
});